Module: wine Branch: master Commit: 5e405d3b263b1d19b52d9959f86f2a70680f5aef URL: http://source.winehq.org/git/wine.git/?a=commit;h=5e405d3b263b1d19b52d9959f8...
Author: Stefan Dösinger stefan@codeweavers.com Date: Sat Mar 24 16:05:34 2007 +0100
wined3d: Disable texture coordinate arrays on the correct unit.
---
dlls/wined3d/state.c | 1 + 1 files changed, 1 insertions(+), 0 deletions(-)
diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c index bba49ee..e4d10e2 100644 --- a/dlls/wined3d/state.c +++ b/dlls/wined3d/state.c @@ -2848,6 +2848,7 @@ static void loadVertexData(IWineD3DStateBlockImpl *stateblock, WineDirect3DVerte glEnableClientState(GL_TEXTURE_COORD_ARRAY); } } else if (!GL_SUPPORT(NV_REGISTER_COMBINERS)) { + GL_EXTCALL(glClientActiveTextureARB(GL_TEXTURE0_ARB + textureNo)); glDisableClientState(GL_TEXTURE_COORD_ARRAY); GL_EXTCALL(glMultiTexCoord4fARB(GL_TEXTURE0_ARB + textureNo, 0, 0, 0, 1)); }