Module: wine Branch: master Commit: e53aa8c9e223e8db51bc13b7424700c010fcfb77 URL: http://source.winehq.org/git/wine.git/?a=commit;h=e53aa8c9e223e8db51bc13b742...
Author: Stefan Dösinger stefan@codeweavers.com Date: Wed Dec 5 09:01:35 2012 +0100
wined3d: Test the correct program for native limits.
---
dlls/wined3d/arb_program_shader.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index 45e725c..ee7762d 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -4315,7 +4315,7 @@ static GLuint shader_arb_generate_vshader(const struct wined3d_shader *shader, { GLint native;
- GL_EXTCALL(glGetProgramivARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB, &native)); + GL_EXTCALL(glGetProgramivARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB, &native)); checkGLcall("glGetProgramivARB()"); if (!native) WARN("Program exceeds native resource limits.\n");