Module: wine Branch: master Commit: 2b56410081ebb820bed9d360ebf413aeaf84f8ce URL: https://source.winehq.org/git/wine.git/?a=commit;h=2b56410081ebb820bed9d360e...
Author: Józef Kucia jkucia@codeweavers.com Date: Fri Sep 14 14:00:56 2018 +0200
wined3d: Use >= for shader model checks in feature_level_from_caps().
Spotted by Matteo Bruni.
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/adapter_gl.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-)
diff --git a/dlls/wined3d/adapter_gl.c b/dlls/wined3d/adapter_gl.c index af17df8..6f39a3e 100644 --- a/dlls/wined3d/adapter_gl.c +++ b/dlls/wined3d/adapter_gl.c @@ -1265,15 +1265,15 @@ static enum wined3d_feature_level feature_level_from_caps(const struct wined3d_g && gl_info->supported[ARB_TEXTURE_COMPRESSION_BPTC]) return WINED3D_FEATURE_LEVEL_11;
- if (shader_model == 4) + if (shader_model >= 4) return WINED3D_FEATURE_LEVEL_10; }
- if (shader_model == 3) + if (shader_model >= 3) return WINED3D_FEATURE_LEVEL_9_SM3; - if (shader_model == 2) + if (shader_model >= 2) return WINED3D_FEATURE_LEVEL_9_SM2; - if (shader_model == 1) + if (shader_model >= 1) return WINED3D_FEATURE_LEVEL_8;
if (fragment_caps->TextureOpCaps & WINED3DTEXOPCAPS_DOTPRODUCT3)