Henri Verbeet pushed to branch master at wine / vkd3d
Commits: ee2da76e by Nikolay Sivov at 2024-09-02T19:14:59+02:00 vkd3d-shader/fx: Set structure field offsets in bytes.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
- - - - - 1ed45430 by Nikolay Sivov at 2024-09-02T19:14:59+02:00 vkd3d-shader/fx: Only add numeric variables when writing buffers.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
- - - - - 9673b660 by Nikolay Sivov at 2024-09-02T19:14:59+02:00 vkd3d-shader/fx: Expand BlendState array fields for fx_4_1 as well.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
- - - - - 6d28cc13 by Nikolay Sivov at 2024-09-02T19:14:59+02:00 vkd3d-shader/fx: Fix the unpacked size and stride fields of the fx_4_0 types.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
- - - - -
1 changed file:
- libs/vkd3d-shader/fx.c
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/7a74e79f2dcf3169a6e3aedc133ba...