Module: wine Branch: master Commit: 65f7fab050520e67f65060b36be1f824caa5b07b URL: https://source.winehq.org/git/wine.git/?a=commit;h=65f7fab050520e67f65060b36...
Author: Zebediah Figura z.figura12@gmail.com Date: Sat Oct 19 12:24:00 2019 -0500
d3d8: Handle stateblocks in d3d8_device_SetTextureStageState().
Signed-off-by: Zebediah Figura z.figura12@gmail.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/d3d8/device.c | 12 ++++++++++-- 1 file changed, 10 insertions(+), 2 deletions(-)
diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c index cc1409d5c1..53e92707ca 100644 --- a/dlls/d3d8/device.c +++ b/dlls/d3d8/device.c @@ -2226,9 +2226,17 @@ static HRESULT WINAPI d3d8_device_SetTextureStageState(IDirect3DDevice8 *iface,
wined3d_mutex_lock(); if (l->sampler_state) - wined3d_device_set_sampler_state(device->wined3d_device, stage, l->u.sampler_state, value); + { + wined3d_stateblock_set_sampler_state(device->update_state, stage, l->u.sampler_state, value); + if (!device->recording) + wined3d_device_set_sampler_state(device->wined3d_device, stage, l->u.sampler_state, value); + } else - wined3d_device_set_texture_stage_state(device->wined3d_device, stage, l->u.texture_state, value); + { + wined3d_stateblock_set_texture_stage_state(device->update_state, stage, l->u.texture_state, value); + if (!device->recording) + wined3d_device_set_texture_stage_state(device->wined3d_device, stage, l->u.texture_state, value); + } wined3d_mutex_unlock();
return D3D_OK;