Module: vkd3d Branch: master Commit: c509e6e83f284967a3fc900abab46419acc3ef6c URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=c509e6e83f284967a3fc900a...
Author: Józef Kucia jkucia@codeweavers.com Date: Fri Jan 11 16:45:35 2019 +0100
vkd3d: Add FIXME() for sample mask.
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
libs/vkd3d/state.c | 3 +++ 1 file changed, 3 insertions(+)
diff --git a/libs/vkd3d/state.c b/libs/vkd3d/state.c index 771ef24..86ceee3 100644 --- a/libs/vkd3d/state.c +++ b/libs/vkd3d/state.c @@ -2353,6 +2353,9 @@ static HRESULT d3d12_pipeline_state_init_graphics(struct d3d12_pipeline_state *s if (!graphics->attachment_count && !(desc->PS.pShaderBytecode && desc->PS.BytecodeLength)) graphics->rs_desc.rasterizerDiscardEnable = VK_TRUE;
+ if (desc->SampleMask != ~0u) + FIXME("Ignoring sample mask %#x.\n", desc->SampleMask); + graphics->ms_desc.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO; graphics->ms_desc.pNext = NULL; graphics->ms_desc.flags = 0;