Henri Verbeet pushed to branch master at wine / vkd3d
Commits: 50afaf4a by Giovanni Mascellani at 2025-07-29T12:53:00+02:00 vkd3d-shader: Use iterators in vsir_program_scan().
- - - - - 812f6faa by Giovanni Mascellani at 2025-07-29T12:53:00+02:00 vkd3d-shader/ir: Use iterators in vsir_program_normalize_addr().
- - - - - 247fbd86 by Giovanni Mascellani at 2025-07-29T13:12:58+02:00 vkd3d-shader/ir: Use iterators in vsir_program_ensure_ret().
- - - - - 68056129 by Giovanni Mascellani at 2025-07-29T13:13:53+02:00 vkd3d-shader: Use the structure names when creating the parameter allocators.
So that it doesn't depend on the instruction array implementation.
- - - - -
3 changed files:
- libs/vkd3d-shader/ir.c - libs/vkd3d-shader/vkd3d_shader_main.c - libs/vkd3d-shader/vkd3d_shader_private.h
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/aba355896ffb28ce3fccb202524c9...