Module: wine Branch: master Commit: 73393fab16c4e978caecf18ba5288329b8b7c164 URL: http://source.winehq.org/git/wine.git/?a=commit;h=73393fab16c4e978caecf18ba5...
Author: Andrew Riedi andrewriedi@gmail.com Date: Tue Dec 30 17:41:17 2008 -0800
winex11: Factor out the 'alpha_zero' test and use it for legacy cursor support.
---
dlls/winex11.drv/mouse.c | 80 +++++++++++++++++++++++++++------------------- 1 files changed, 47 insertions(+), 33 deletions(-)
diff --git a/dlls/winex11.drv/mouse.c b/dlls/winex11.drv/mouse.c index 728a8cd..5282412 100644 --- a/dlls/winex11.drv/mouse.c +++ b/dlls/winex11.drv/mouse.c @@ -399,6 +399,47 @@ void X11DRV_send_mouse_input( HWND hwnd, DWORD flags, DWORD x, DWORD y, }
+/*********************************************************************** + * check_alpha_zero + * + * Generally 32 bit bitmaps have an alpha channel which is used in favor of the + * AND mask. However, if all pixels have alpha = 0x00, the bitmap is treated + * like one without alpha and the masks are used. As soon as one pixel has + * alpha != 0x00, and the mask ignored as described in the docs. + * + * This is most likely for applications which create the bitmaps with + * CreateDIBitmap, which creates a device dependent bitmap, so the format that + * arrives when loading depends on the screen's bpp. Apps that were written at + * 8 / 16 bpp times do not know about the 32 bit alpha, so they would get a + * completely transparent cursor on 32 bit displays. + * + * Non-32 bit bitmaps always use the AND mask. + */ +static BOOL check_alpha_zero(CURSORICONINFO *ptr, unsigned char *xor_bits) +{ + int x, y; + unsigned char *xor_ptr; + + if (ptr->bBitsPerPixel == 32) + { + for (y = 0; y < ptr->nHeight; ++y) + { + xor_ptr = xor_bits + (y * ptr->nWidthBytes); + for (x = 0; x < ptr->nWidth; ++x) + { + if (xor_ptr[3] != 0x00) + { + return FALSE; + } + xor_ptr+=4; + } + } + } + + return TRUE; +} + + #ifdef SONAME_LIBXCURSOR
/*********************************************************************** @@ -434,7 +475,7 @@ static XcursorImage *create_cursor_image( CURSORICONINFO *ptr ) XcursorPixel *pixel_ptr; XcursorImage *image; unsigned char tmp; - BOOL alpha_zero = TRUE; + BOOL alpha_zero;
and_width_bytes = 2 * ((ptr->nWidth+15) / 16); xor_width_bytes = ptr->nWidthBytes; @@ -447,36 +488,7 @@ static XcursorImage *create_cursor_image( CURSORICONINFO *ptr ) image = pXcursorImageCreate( ptr->nWidth, ptr->nHeight ); pixel_ptr = image->pixels;
- /* Generally 32 bit bitmaps have an alpha channel which is used in favor - * of the AND mask. However, if all pixels have alpha = 0x00, the bitmap - * is treated like one without alpha and the masks are used. As soon as - * one pixel has alpha != 0x00, and the mask ignored as described in the - * docs. - * - * This is most likely for applications which create the bitmaps with - * CreateDIBitmap, which creates a device dependent bitmap, so the format - * that arrives when loading depends on the screen's bpp. Apps that were - * written at 8 / 16 bpp times do not know about the 32 bit alpha, so - * they would get a completely transparent cursor on 32 bit displays. - * - * Non-32 bit bitmaps always use the AND mask - */ - if(ptr->bBitsPerPixel == 32) - { - for (y = 0; alpha_zero && y < ptr->nHeight; ++y) - { - xor_ptr = xor_bits + (y * xor_width_bytes); - for (x = 0; x < ptr->nWidth; ++x) - { - if (xor_ptr[3] != 0x00) - { - alpha_zero = FALSE; - break; - } - xor_ptr+=4; - } - } - } + alpha_zero = check_alpha_zero(ptr, xor_bits);
/* On windows, to calculate the color for a pixel, first an AND is done * with the background and the "and" bitmap, then an XOR with the "xor" @@ -618,6 +630,7 @@ static Cursor create_cursor( Display *display, CURSORICONINFO *ptr ) Cursor cursor = None; POINT hotspot; char *bitMask32 = NULL; + BOOL alpha_zero = TRUE;
#ifdef SONAME_LIBXCURSOR if (pXcursorImageLoadCursor) return create_xcursor_cursor( display, ptr ); @@ -733,6 +746,7 @@ static Cursor create_cursor( Display *display, CURSORICONINFO *ptr ) ptr->nWidth, ptr->nHeight); } ymax = (ptr->nHeight > 32) ? 32 : ptr->nHeight; + alpha_zero = check_alpha_zero(ptr, theImage);
memset(pXorBits, 0, 128); for (y=0; y<ymax; y++) @@ -841,7 +855,7 @@ static Cursor create_cursor( Display *display, CURSORICONINFO *ptr ) /* Now create the 2 pixmaps for bits and mask */
pixmapBits = XCreatePixmap( display, root_window, ptr->nWidth, ptr->nHeight, 1 ); - if (ptr->bBitsPerPixel != 32) + if (alpha_zero) { pixmapMaskInv = XCreatePixmap( display, root_window, ptr->nWidth, ptr->nHeight, 1 ); pixmapMask = XCreatePixmap( display, root_window, ptr->nWidth, ptr->nHeight, 1 ); @@ -901,7 +915,6 @@ static Cursor create_cursor( Display *display, CURSORICONINFO *ptr ) pixmapMask = XCreateBitmapFromData( display, root_window, bitMask32, ptr->nWidth, ptr->nHeight ); - HeapFree( GetProcessHeap(), 0, bitMask32 ); }
/* Make sure hotspot is valid */ @@ -924,6 +937,7 @@ static Cursor create_cursor( Display *display, CURSORICONINFO *ptr ) if (pixmapBits) XFreePixmap( display, pixmapBits ); if (pixmapMask) XFreePixmap( display, pixmapMask ); if (pixmapMaskInv) XFreePixmap( display, pixmapMaskInv ); + HeapFree( GetProcessHeap(), 0, bitMask32 ); XFreeGC( display, gc ); } return cursor;