Module: wine Branch: master Commit: 04cb111efc50c3169463c446a634276b1c0e87e8 URL: http://source.winehq.org/git/wine.git/?a=commit;h=04cb111efc50c3169463c446a6...
Author: Gerald Pfeifer gerald@pfeifer.com Date: Sat Dec 1 02:53:10 2007 +0100
wined3d: Fix handling of a special case in IWineD3DImpl_FillGLCaps() and adjust type of loop variable.
---
dlls/wined3d/directx.c | 8 ++++++-- 1 files changed, 6 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index e4b5bdf..7b4ab8f 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -464,7 +464,7 @@ BOOL IWineD3DImpl_FillGLCaps(WineD3D_GL_Info *gl_info) { GLfloat gl_floatv[2]; int major = 1, minor = 0; BOOL return_value = TRUE; - int i; + unsigned i; HDC hdc; unsigned int vidmem=0;
@@ -792,7 +792,11 @@ BOOL IWineD3DImpl_FillGLCaps(WineD3D_GL_Info *gl_info) { FIXME("OpenGL implementation supports %u vertex samplers and %u total samplers\n", gl_info->max_vertex_samplers, gl_info->max_combined_samplers); FIXME("Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers\n"); - gl_info->max_vertex_samplers = max(0, gl_info->max_combined_samplers - MAX_TEXTURES); + if( gl_info->max_combined_samplers > MAX_TEXTURES ) + gl_info->max_vertex_samplers = + gl_info->max_combined_samplers - MAX_TEXTURES; + else + gl_info->max_vertex_samplers = 0; } } else { gl_info->max_combined_samplers = gl_info->max_fragment_samplers;