Module: wine Branch: master Commit: c9db3c6620092723afa31a8f03f021281ad2a7e1 URL: http://source.winehq.org/git/wine.git/?a=commit;h=c9db3c6620092723afa31a8f03...
Author: Stefan Dösinger stefan@codeweavers.com Date: Fri Mar 21 11:46:21 2014 +0100
d3d8: Use the private store api for volumes.
---
dlls/d3d8/volume.c | 32 ++++---------------------------- 1 file changed, 4 insertions(+), 28 deletions(-)
diff --git a/dlls/d3d8/volume.c b/dlls/d3d8/volume.c index 1a4e80c..add35ad 100644 --- a/dlls/d3d8/volume.c +++ b/dlls/d3d8/volume.c @@ -130,52 +130,28 @@ static HRESULT WINAPI d3d8_volume_SetPrivateData(IDirect3DVolume8 *iface, REFGUI const void *data, DWORD data_size, DWORD flags) { struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface); - struct wined3d_resource *resource; - HRESULT hr; - TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n", iface, debugstr_guid(guid), data, data_size, flags);
- wined3d_mutex_lock(); - resource = wined3d_volume_get_resource(volume->wined3d_volume); - hr = wined3d_resource_set_private_data(resource, guid, data, data_size, flags); - wined3d_mutex_unlock(); - - return hr; + return d3d8_resource_set_private_data(&volume->resource, guid, data, data_size, flags); }
-static HRESULT WINAPI d3d8_volume_GetPrivateData(IDirect3DVolume8 *iface, REFGUID guid, +static HRESULT WINAPI d3d8_volume_GetPrivateData(IDirect3DVolume8 *iface, REFGUID guid, void *data, DWORD *data_size) { struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface); - struct wined3d_resource *resource; - HRESULT hr; - TRACE("iface %p, guid %s, data %p, data_size %p.\n", iface, debugstr_guid(guid), data, data_size);
- wined3d_mutex_lock(); - resource = wined3d_volume_get_resource(volume->wined3d_volume); - hr = wined3d_resource_get_private_data(resource, guid, data, data_size); - wined3d_mutex_unlock(); - - return hr; + return d3d8_resource_get_private_data(&volume->resource, guid, data, data_size); }
static HRESULT WINAPI d3d8_volume_FreePrivateData(IDirect3DVolume8 *iface, REFGUID guid) { struct d3d8_volume *volume = impl_from_IDirect3DVolume8(iface); - struct wined3d_resource *resource; - HRESULT hr; - TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid));
- wined3d_mutex_lock(); - resource = wined3d_volume_get_resource(volume->wined3d_volume); - hr = wined3d_resource_free_private_data(resource, guid); - wined3d_mutex_unlock(); - - return hr; + return d3d8_resource_free_private_data(&volume->resource, guid); }
static HRESULT WINAPI d3d8_volume_GetContainer(IDirect3DVolume8 *iface, REFIID riid, void **container)