Module: wine Branch: master Commit: 65064a09ce539f06d1642ba5a8b5b6df9d7b3ed5 URL: http://source.winehq.org/git/wine.git/?a=commit;h=65064a09ce539f06d1642ba5a8...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Tue Sep 13 20:02:27 2011 +0200
wined3d: Make the device parameter to wined3d_device_get_pixel_shader() const.
---
dlls/wined3d/device.c | 2 +- include/wine/wined3d.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 43d51e7..bb4969c 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -3078,7 +3078,7 @@ HRESULT CDECL wined3d_device_set_pixel_shader(struct wined3d_device *device, str return WINED3D_OK; }
-struct wined3d_shader * CDECL wined3d_device_get_pixel_shader(struct wined3d_device *device) +struct wined3d_shader * CDECL wined3d_device_get_pixel_shader(const struct wined3d_device *device) { struct wined3d_shader *shader;
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h index 26edff1..940246c 100644 --- a/include/wine/wined3d.h +++ b/include/wine/wined3d.h @@ -2229,7 +2229,7 @@ HRESULT __cdecl wined3d_device_get_material(const struct wined3d_device *device, float __cdecl wined3d_device_get_npatch_mode(struct wined3d_device *device); HRESULT __cdecl wined3d_device_get_palette_entries(struct wined3d_device *device, UINT palette_idx, PALETTEENTRY *entries); -struct wined3d_shader * __cdecl wined3d_device_get_pixel_shader(struct wined3d_device *device); +struct wined3d_shader * __cdecl wined3d_device_get_pixel_shader(const struct wined3d_device *device); void __cdecl wined3d_device_get_primitive_type(struct wined3d_device *device, WINED3DPRIMITIVETYPE *primitive_topology); HRESULT __cdecl wined3d_device_get_ps_consts_b(struct wined3d_device *device, UINT start_register, BOOL *constants, UINT bool_count);