Module: wine Branch: master Commit: c059191e0fe795e4643e56bb2ab806c9ce994055 URL: http://source.winehq.org/git/wine.git/?a=commit;h=c059191e0fe795e4643e56bb2a...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Wed Mar 2 19:24:16 2016 +0100
wined3d: Avoid surface_from_resource() in swapchain_gl_frontbuffer_updated().
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/swapchain.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c index 9b8d04c..299a47a 100644 --- a/dlls/wined3d/swapchain.c +++ b/dlls/wined3d/swapchain.c @@ -652,7 +652,7 @@ static void swapchain_gl_frontbuffer_updated(struct wined3d_swapchain *swapchain struct wined3d_surface *surface; struct wined3d_context *context;
- surface = surface_from_resource(swapchain->front_buffer->sub_resources[0].resource); + surface = swapchain->front_buffer->sub_resources[0].u.surface; context = context_acquire(swapchain->device, surface); surface_load_location(surface, context, surface->container->resource.draw_binding); context_release(context);