Module: wine Branch: refs/heads/master Commit: 158691ea3bf1e725675bc2274637a4b314255782 URL: http://source.winehq.org/git/?p=wine.git;a=commit;h=158691ea3bf1e725675bc227...
Author: Stefan Dösinger stefan@codeweavers.com Date: Tue May 23 00:48:54 2006 +0200
wined3d: OpengGL accelerated blits.
Implement some basic opengl accelerated blts from and to render targets. It's not perfect yet, but enought to make some D3D apps happy. For now the only supported operations are:
- Full screen back -> Front buffer: Just call present - Offscreen surface -> render target - Render target -> offscreen surface(slow) - render target colorfill
---
dlls/wined3d/surface.c | 536 +++++++++++++++++++++++++++++++++++++++- dlls/wined3d/utils.c | 130 ++++++++++ dlls/wined3d/wined3d_private.h | 4 3 files changed, 662 insertions(+), 8 deletions(-)
Diff: http://source.winehq.org/git/?p=wine.git;a=commitdiff;h=158691ea3bf1e725675b...