Module: wine Branch: master Commit: a0cc79f0bf6f0b2617ea58e591646679af156f6a URL: http://source.winehq.org/git/wine.git/?a=commit;h=a0cc79f0bf6f0b2617ea58e591...
Author: Stefan Dösinger stefan@codeweavers.com Date: Mon Jul 7 17:22:00 2008 -0500
wined3d: Correct the D3DTOP_LERP parameter order.
---
dlls/wined3d/ati_fragment_shader.c | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/ati_fragment_shader.c b/dlls/wined3d/ati_fragment_shader.c index 3dc3d2a..8989aa6 100644 --- a/dlls/wined3d/ati_fragment_shader.c +++ b/dlls/wined3d/ati_fragment_shader.c @@ -593,9 +593,9 @@ static GLuint gen_ati_shader(struct texture_stage_op op[MAX_TEXTURES], WineD3D_G debug_register(arg2), debug_argmod(argmod2), debug_register(arg0), debug_argmod(argmod0)); GL_EXTCALL(glColorFragmentOp3ATI(GL_LERP_ATI, dstreg, GL_NONE, GL_NONE, + arg0, GL_NONE, argmod0, arg1, GL_NONE, argmod1, - arg2, GL_NONE, argmod2, - arg0, GL_NONE, argmod0)); + arg2, GL_NONE, argmod2)); break;
case WINED3DTOP_BUMPENVMAP: