Module: vkd3d Branch: master Commit: 4ba324d37c8fa7ca47525f2525ded391a0b851cc URL: https://gitlab.winehq.org/wine/vkd3d/-/commit/4ba324d37c8fa7ca47525f2525ded3...
Author: Giovanni Mascellani gmascellani@codeweavers.com Date: Fri Feb 2 11:17:36 2024 +0100
tests: Work around a Metal bug.
This test currently hit a Metal bug when run on Apple Silicon with MoltenVK and fails. We don't have an easy way to mark shader runner tests as buggy and we're not interested in tracking that bug anyway, so I'm just working around it.
---
tests/hlsl/switch.shader_test | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-)
diff --git a/tests/hlsl/switch.shader_test b/tests/hlsl/switch.shader_test index 543d44e2..63c9c09d 100644 --- a/tests/hlsl/switch.shader_test +++ b/tests/hlsl/switch.shader_test @@ -527,7 +527,7 @@ float4 main() : sv_target { switch (v.x) { - case 0: + case 1: for (j = 0; j < v.z; j++) { c += 1.0f; @@ -535,7 +535,7 @@ float4 main() : sv_target continue; } break; - case 1: + case 0: c += 2.0f; break; } @@ -545,10 +545,10 @@ float4 main() : sv_target }
[test] -uniform 0 uint4 0 0 3 1 +uniform 0 uint4 1 0 3 1 draw quad probe all rgba (10.0, 11.0, 12.0, 13.0) -uniform 0 uint4 1 0 3 1 +uniform 0 uint4 0 0 3 1 draw quad probe all rgba (7.0, 8.0, 9.0, 10.0)