Module: wine Branch: master Commit: 010119085b4cee3d7edbad2c5a46d35daa95000d URL: http://source.winehq.org/git/wine.git/?a=commit;h=010119085b4cee3d7edbad2c5a...
Author: Andrey Gusev andrey.goosev@gmail.com Date: Thu Nov 9 16:25:05 2017 +0200
d3dx10: Add D3DX10PreprocessShaderFromMemory stub.
Signed-off-by: Andrey Gusev andrey.goosev@gmail.com Signed-off-by: Matteo Bruni mbruni@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/d3dx10_43/async.c | 11 +++++++++++ dlls/d3dx10_43/d3dx10_43.spec | 2 +- include/d3dx10async.h | 4 ++++ 3 files changed, 16 insertions(+), 1 deletion(-)
diff --git a/dlls/d3dx10_43/async.c b/dlls/d3dx10_43/async.c index c638904..c910b4a 100644 --- a/dlls/d3dx10_43/async.c +++ b/dlls/d3dx10_43/async.c @@ -397,3 +397,14 @@ HRESULT WINAPI D3DX10CreateAsyncResourceLoaderW(HMODULE module, const WCHAR *res
return S_OK; } + +HRESULT WINAPI D3DX10PreprocessShaderFromMemory(const char *data, SIZE_T data_size, const char *filename, + const D3D10_SHADER_MACRO *defines, ID3DInclude *include, ID3DX10ThreadPump *pump, ID3D10Blob **shader_text, + ID3D10Blob **errors, HRESULT *hresult) +{ + FIXME("data %s, data_size %lu, filename %s, defines %p, include %p, pump %p, shader_text %p, errors %p, " + "hresult %p stub!\n", + debugstr_a(data), data_size, debugstr_a(filename), defines, include, pump, shader_text, errors, hresult); + + return E_NOTIMPL; +} diff --git a/dlls/d3dx10_43/d3dx10_43.spec b/dlls/d3dx10_43/d3dx10_43.spec index 49a6d3a..a36220f 100644 --- a/dlls/d3dx10_43/d3dx10_43.spec +++ b/dlls/d3dx10_43/d3dx10_43.spec @@ -57,7 +57,7 @@ @ stub D3DX10LoadTextureFromTexture(ptr ptr ptr) @ stub D3DX10PreprocessShaderFromFileA(str ptr ptr ptr ptr ptr) @ stub D3DX10PreprocessShaderFromFileW(wstr ptr ptr ptr ptr ptr) -@ stub D3DX10PreprocessShaderFromMemory(str long str ptr ptr ptr ptr ptr) +@ stdcall D3DX10PreprocessShaderFromMemory(str long str ptr ptr ptr ptr ptr ptr) @ stub D3DX10PreprocessShaderFromResourceA(long str str ptr ptr ptr ptr ptr) @ stub D3DX10PreprocessShaderFromResourceW(long wstr wstr ptr ptr ptr ptr ptr) @ stub D3DX10SHProjectCubeMap(long ptr ptr ptr ptr) diff --git a/include/d3dx10async.h b/include/d3dx10async.h index 6663be4..c8204bc 100644 --- a/include/d3dx10async.h +++ b/include/d3dx10async.h @@ -54,6 +54,10 @@ HRESULT WINAPI D3DX10CreateEffectPoolFromMemory(const void *data, SIZE_T datasiz UINT fxflags, ID3D10Device *device, ID3DX10ThreadPump *pump, ID3D10EffectPool **effectpool, ID3D10Blob **errors, HRESULT *hresult);
+HRESULT WINAPI D3DX10PreprocessShaderFromMemory(const char *data, SIZE_T data_size, const char *filename, + const D3D10_SHADER_MACRO *defines, ID3DInclude *include, ID3DX10ThreadPump *pump, ID3D10Blob **shader_text, + ID3D10Blob **errors, HRESULT *hresult); + HRESULT WINAPI D3DX10CreateAsyncFileLoaderW(const WCHAR *filename, ID3DX10DataLoader **loader); HRESULT WINAPI D3DX10CreateAsyncFileLoaderA(const char *filename, ID3DX10DataLoader **loader); HRESULT WINAPI D3DX10CreateAsyncMemoryLoader(const void *data, SIZE_T datasize, ID3DX10DataLoader **loader);