Module: wine Branch: master Commit: f96630f04f68207db7c4ed2b95431d6bc36d94c9 URL: https://gitlab.winehq.org/wine/wine/-/commit/f96630f04f68207db7c4ed2b95431d6...
Author: Eric Pouech eric.pouech@gmail.com Date: Wed Dec 7 10:47:13 2022 +0100
wined3d: Reduce usage of long integral types in adapter_gl.c.
Signed-off-by: Eric Pouech eric.pouech@gmail.com
---
dlls/wined3d/adapter_gl.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/wined3d/adapter_gl.c b/dlls/wined3d/adapter_gl.c index 8353a10a87a..fa9b24948d3 100644 --- a/dlls/wined3d/adapter_gl.c +++ b/dlls/wined3d/adapter_gl.c @@ -719,7 +719,7 @@ static BOOL match_broken_arb_fog(const struct wined3d_gl_info *gl_info, struct w const char *gl_renderer, enum wined3d_gl_vendor gl_vendor, enum wined3d_pci_vendor card_vendor, enum wined3d_pci_device device) { - DWORD data[4]; + unsigned int data[4]; GLuint tex, fbo; GLenum status; float color[4] = {0.0f, 1.0f, 0.0f, 0.0f};