Module: wine Branch: master Commit: f761b908013698ee4e015ea03f48ce5d170fb666 URL: http://source.winehq.org/git/wine.git/?a=commit;h=f761b908013698ee4e015ea03f...
Author: Stefan Dösinger stefan@codeweavers.com Date: Sun Mar 23 16:14:05 2008 +0100
wined3d: Free heapMemory, not allocatedMemory when adjusting the surface.
---
dlls/wined3d/device.c | 4 +++- 1 files changed, 3 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 74d3bf7..ee27abf 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -6950,7 +6950,9 @@ static void updateSurfaceDesc(IWineD3DSurfaceImpl *surface, WINED3DPRESENT_PARAM } else { surface->Flags &= ~SFLAG_NONPOW2; } - HeapFree(GetProcessHeap(), 0, surface->resource.allocatedMemory); + HeapFree(GetProcessHeap(), 0, surface->resource.heapMemory); + surface->resource.allocatedMemory = NULL; + surface->resource.heapMemory = NULL; surface->resource.size = IWineD3DSurface_GetPitch((IWineD3DSurface *) surface) * surface->pow2Width; }