Module: wine Branch: master Commit: 3f99f4bf90a472c4dae02ac7fd3933ece6c8b251 URL: http://source.winehq.org/git/wine.git/?a=commit;h=3f99f4bf90a472c4dae02ac7fd...
Author: Rico Schüller kgbricola@web.de Date: Tue Sep 8 16:37:57 2009 +0200
d3d10: Add initial type parsing code.
---
dlls/d3d10/effect.c | 41 +++++++++++++++++++++++++++++++++++++++++ 1 files changed, 41 insertions(+), 0 deletions(-)
diff --git a/dlls/d3d10/effect.c b/dlls/d3d10/effect.c index eddce29..d5f5e6c 100644 --- a/dlls/d3d10/effect.c +++ b/dlls/d3d10/effect.c @@ -31,6 +31,12 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d10); #define TAG_FX10 MAKE_TAG('F', 'X', '1', '0') #define TAG_ISGN MAKE_TAG('I', 'S', 'G', 'N')
+#define D3D10_FX10_TYPE_COLUMN_SHIFT 11 +#define D3D10_FX10_TYPE_COLUMN_MASK (0x7 << D3D10_FX10_TYPE_COLUMN_SHIFT) + +#define D3D10_FX10_TYPE_ROW_SHIFT 8 +#define D3D10_FX10_TYPE_ROW_MASK (0x7 << D3D10_FX10_TYPE_ROW_SHIFT) + static const struct ID3D10EffectTechniqueVtbl d3d10_effect_technique_vtbl; static const struct ID3D10EffectPassVtbl d3d10_effect_pass_vtbl; static const struct ID3D10EffectVariableVtbl d3d10_effect_variable_vtbl; @@ -410,6 +416,40 @@ static HRESULT parse_fx10_technique(struct d3d10_effect_technique *t, const char return S_OK; }
+static void parse_fx10_type(const char *ptr, const char *data) +{ + DWORD unknown0; + DWORD tmp; + + read_dword(&ptr, &tmp); + TRACE("Type name at offset %#x.\n", tmp); + TRACE("Type name: %s.\n", debugstr_a(data + tmp)); + + read_dword(&ptr, &unknown0); + TRACE("Unknown 0: %u.\n", unknown0); + + read_dword(&ptr, &tmp); + TRACE("Element count: %u.\n", tmp); + + read_dword(&ptr, &tmp); + TRACE("Unpacked size: %#x.\n", tmp); + + read_dword(&ptr, &tmp); + TRACE("Stride: %#x.\n", tmp); + + read_dword(&ptr, &tmp); + TRACE("Packed size %#x.\n", tmp); + + if (unknown0 == 1) + { + read_dword(&ptr, &tmp); + TRACE("Type description: %#x.\n", tmp); + TRACE("\tcolumns: %u.\n", (tmp & D3D10_FX10_TYPE_COLUMN_MASK) >> D3D10_FX10_TYPE_COLUMN_SHIFT); + TRACE("\trows: %u.\n", (tmp & D3D10_FX10_TYPE_ROW_MASK) >> D3D10_FX10_TYPE_ROW_SHIFT); + TRACE("\tunknown bits: %#x.\n", tmp & ~(D3D10_FX10_TYPE_COLUMN_MASK | D3D10_FX10_TYPE_ROW_MASK)); + } +} + static HRESULT parse_fx10_variable(struct d3d10_effect_variable *v, const char **ptr, const char *data) { DWORD offset; @@ -428,6 +468,7 @@ static HRESULT parse_fx10_variable(struct d3d10_effect_variable *v, const char *
read_dword(ptr, &offset); TRACE("Variable type info at offset %#x.\n", offset); + parse_fx10_type(data + offset, data);
skip_dword_unknown(ptr, 1);