Module: vkd3d Branch: master Commit: ae44e06debdd07c044179e93405bd3866e4a8924 URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=ae44e06debdd07c044179e93...
Author: Philip Rebohle philip.rebohle@tu-dortmund.de Date: Thu Sep 12 15:46:27 2019 +0200
vkd3d-shader: Enable DemoteToHelperInvocation capability.
Fixes validation errors complaining about invalid shader modules.
Signed-off-by: Philip Rebohle philip.rebohle@tu-dortmund.de Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
libs/vkd3d-shader/spirv.c | 1 + 1 file changed, 1 insertion(+)
diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index 0fb499e..fe8935c 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -6510,6 +6510,7 @@ static void vkd3d_dxbc_compiler_emit_kill(struct vkd3d_dxbc_compiler *compiler, if (vkd3d_dxbc_compiler_is_target_extension_supported(compiler, VKD3D_SHADER_TARGET_EXTENSION_SPV_EXT_DEMOTE_TO_HELPER_INVOCATION)) { + vkd3d_spirv_enable_capability(builder, SpvCapabilityDemoteToHelperInvocationEXT); vkd3d_spirv_build_op_demote_to_helper_invocation(builder); vkd3d_spirv_build_op_branch(builder, merge_block_id); }