Module: wine Branch: master Commit: ec7465864c70b858411add1ec06d1c13b0c268be URL: https://gitlab.winehq.org/wine/wine/-/commit/ec7465864c70b858411add1ec06d1c1...
Author: Zebediah Figura zfigura@codeweavers.com Date: Fri Jan 6 16:28:39 2023 -0600
wined3d: Move struct wined3d_rendertarget_view_gl to wined3d_gl.h.
---
dlls/wined3d/wined3d_gl.h | 16 ++++++++++++++++ dlls/wined3d/wined3d_private.h | 18 +----------------- 2 files changed, 17 insertions(+), 17 deletions(-)
diff --git a/dlls/wined3d/wined3d_gl.h b/dlls/wined3d/wined3d_gl.h index 8221c2362e9..c6cfd3606e4 100644 --- a/dlls/wined3d/wined3d_gl.h +++ b/dlls/wined3d/wined3d_gl.h @@ -1052,4 +1052,20 @@ HRESULT wined3d_buffer_gl_init(struct wined3d_buffer_gl *buffer_gl, struct wined const struct wined3d_buffer_desc *desc, const struct wined3d_sub_resource_data *data, void *parent, const struct wined3d_parent_ops *parent_ops);
+struct wined3d_rendertarget_view_gl +{ + struct wined3d_rendertarget_view v; + struct wined3d_gl_view gl_view; +}; + +static inline struct wined3d_rendertarget_view_gl *wined3d_rendertarget_view_gl( + struct wined3d_rendertarget_view *view) +{ + return CONTAINING_RECORD(view, struct wined3d_rendertarget_view_gl, v); +} + +HRESULT wined3d_rendertarget_view_gl_init(struct wined3d_rendertarget_view_gl *view_gl, + const struct wined3d_view_desc *desc, struct wined3d_resource *resource, + void *parent, const struct wined3d_parent_ops *parent_ops); + #endif /* __WINE_WINED3D_GL */ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index b4b94510d2b..699dbe585d6 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -3951,8 +3951,6 @@ HRESULT wined3d_buffer_no3d_init(struct wined3d_buffer *buffer_no3d, struct wine const struct wined3d_buffer_desc *desc, const struct wined3d_sub_resource_data *data, void *parent, const struct wined3d_parent_ops *parent_ops) DECLSPEC_HIDDEN;
-#include "wined3d_gl.h" - struct wined3d_rendertarget_view { LONG refcount; @@ -3993,21 +3991,7 @@ HRESULT wined3d_rendertarget_view_no3d_init(struct wined3d_rendertarget_view *vi const struct wined3d_view_desc *desc, struct wined3d_resource *resource, void *parent, const struct wined3d_parent_ops *parent_ops) DECLSPEC_HIDDEN;
-struct wined3d_rendertarget_view_gl -{ - struct wined3d_rendertarget_view v; - struct wined3d_gl_view gl_view; -}; - -static inline struct wined3d_rendertarget_view_gl *wined3d_rendertarget_view_gl( - struct wined3d_rendertarget_view *view) -{ - return CONTAINING_RECORD(view, struct wined3d_rendertarget_view_gl, v); -} - -HRESULT wined3d_rendertarget_view_gl_init(struct wined3d_rendertarget_view_gl *view_gl, - const struct wined3d_view_desc *desc, struct wined3d_resource *resource, - void *parent, const struct wined3d_parent_ops *parent_ops) DECLSPEC_HIDDEN; +#include "wined3d_gl.h"
struct wined3d_shader_resource_view {