Module: wine Branch: master Commit: e527b1035a417c230d3260710fdd73fd967afe50 URL: http://source.winehq.org/git/wine.git/?a=commit;h=e527b1035a417c230d3260710f...
Author: Józef Kucia jkucia@codeweavers.com Date: Tue Mar 7 09:50:14 2017 +0100
wined3d: Introduce wined3d_device_get_cs_cb().
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/device.c | 13 +++++++++++++ dlls/wined3d/wined3d.spec | 1 + include/wine/wined3d.h | 1 + 3 files changed, 15 insertions(+)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index c576f02..f7ce15d 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -2752,6 +2752,19 @@ void CDECL wined3d_device_set_cs_cb(struct wined3d_device *device, unsigned int wined3d_device_set_constant_buffer(device, WINED3D_SHADER_TYPE_COMPUTE, idx, buffer); }
+struct wined3d_buffer * CDECL wined3d_device_get_cs_cb(const struct wined3d_device *device, unsigned int idx) +{ + TRACE("device %p, idx %u.\n", device, idx); + + if (idx >= MAX_CONSTANT_BUFFERS) + { + WARN("Invalid constant buffer index %u.\n", idx); + return NULL; + } + + return device->state.cb[WINED3D_SHADER_TYPE_COMPUTE][idx]; +} + void CDECL wined3d_device_set_cs_resource_view(struct wined3d_device *device, unsigned int idx, struct wined3d_shader_resource_view *view) { diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec index 1e187f9..b255d77 100644 --- a/dlls/wined3d/wined3d.spec +++ b/dlls/wined3d/wined3d.spec @@ -53,6 +53,7 @@ @ cdecl wined3d_device_get_clip_status(ptr ptr) @ cdecl wined3d_device_get_compute_shader(ptr) @ cdecl wined3d_device_get_creation_parameters(ptr ptr) +@ cdecl wined3d_device_get_cs_cb(ptr long) @ cdecl wined3d_device_get_depth_stencil_view(ptr) @ cdecl wined3d_device_get_device_caps(ptr ptr) @ cdecl wined3d_device_get_display_mode(ptr long ptr ptr) diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h index 69241fc..d0ee2e0 100644 --- a/include/wine/wined3d.h +++ b/include/wine/wined3d.h @@ -2165,6 +2165,7 @@ HRESULT __cdecl wined3d_device_get_clip_status(const struct wined3d_device *devi struct wined3d_shader * __cdecl wined3d_device_get_compute_shader(const struct wined3d_device *device); void __cdecl wined3d_device_get_creation_parameters(const struct wined3d_device *device, struct wined3d_device_creation_parameters *creation_parameters); +struct wined3d_buffer * __cdecl wined3d_device_get_cs_cb(const struct wined3d_device *device, unsigned int idx); struct wined3d_rendertarget_view * __cdecl wined3d_device_get_depth_stencil_view(const struct wined3d_device *device); HRESULT __cdecl wined3d_device_get_device_caps(const struct wined3d_device *device, WINED3DCAPS *caps); HRESULT __cdecl wined3d_device_get_display_mode(const struct wined3d_device *device, UINT swapchain_idx,