Module: wine Branch: master Commit: d6ac5a4b88f852b1cb1fceddeb2b33dfc8c60e63 URL: http://source.winehq.org/git/wine.git/?a=commit;h=d6ac5a4b88f852b1cb1fceddeb...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Tue Jun 4 09:57:10 2013 +0200
d3drm: Avoid LPDIRECT3DRMFACEARRAY.
---
dlls/d3drm/meshbuilder.c | 43 ++++++++++++++++--------------------------- include/d3drmobj.h | 18 +++++++++--------- 2 files changed, 25 insertions(+), 36 deletions(-)
diff --git a/dlls/d3drm/meshbuilder.c b/dlls/d3drm/meshbuilder.c index 42a5a7e..136065c 100644 --- a/dlls/d3drm/meshbuilder.c +++ b/dlls/d3drm/meshbuilder.c @@ -612,15 +612,12 @@ static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddFace(IDirect3DRMMeshBuilder return E_NOTIMPL; }
-static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddFaces(IDirect3DRMMeshBuilder2* iface, - DWORD vcount, D3DVECTOR *vertices, - DWORD ncount, D3DVECTOR *normals, - DWORD *data, - LPDIRECT3DRMFACEARRAY* pFaceArray) +static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_AddFaces(IDirect3DRMMeshBuilder2 *iface, + DWORD vertex_count, D3DVECTOR *vertices, DWORD normal_count, D3DVECTOR *normals, + DWORD *face_data, IDirect3DRMFaceArray **array) { - IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface); - - FIXME("(%p)->(%d,%p,%d,%p,%p,%p): stub\n", This, vcount, vertices, ncount, normals, data, pFaceArray); + FIXME("iface %p, vertex_count %u, vertices %p, normal_count %u, normals %p, face_data %p, array %p stub!\n", + iface, vertex_count, vertices, normal_count, normals, face_data, array);
return E_NOTIMPL; } @@ -771,12 +768,10 @@ static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_SetVertexColorRGB(IDirect3DRMM return E_NOTIMPL; }
-static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetFaces(IDirect3DRMMeshBuilder2* iface, - LPDIRECT3DRMFACEARRAY* pFaceArray) +static HRESULT WINAPI IDirect3DRMMeshBuilder2Impl_GetFaces(IDirect3DRMMeshBuilder2 *iface, + IDirect3DRMFaceArray **array) { - IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder2(iface); - - FIXME("(%p)->(%p): stub\n", This, pFaceArray); + FIXME("iface %p, array %p stub!\n", iface, array);
return E_NOTIMPL; } @@ -1765,16 +1760,12 @@ static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddFace(IDirect3DRMMeshBuilder return E_NOTIMPL; }
-static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddFaces(IDirect3DRMMeshBuilder3* iface, - DWORD vcount, D3DVECTOR* vertices, - DWORD ncount, D3DVECTOR* normals, - DWORD* data, - LPDIRECT3DRMFACEARRAY* FaceArray) +static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_AddFaces(IDirect3DRMMeshBuilder3 *iface, + DWORD vertex_count, D3DVECTOR *vertices, DWORD normal_count, D3DVECTOR *normals, + DWORD *face_data, IDirect3DRMFaceArray **array) { - IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface); - - FIXME("(%p)->(%d,%p,%d,%p,%p,%p): stub\n", This, vcount, vertices, ncount, - normals, data, FaceArray); + FIXME("iface %p, vertex_count %u, vertices %p, normal_count %u, normals %p, face_data %p array %p stub!\n", + iface, vertex_count, vertices, normal_count, normals, face_data, array);
return E_NOTIMPL; } @@ -1939,12 +1930,10 @@ static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_SetVertexColorRGB(IDirect3DRMM return E_NOTIMPL; }
-static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetFaces(IDirect3DRMMeshBuilder3* iface, - LPDIRECT3DRMFACEARRAY* FaceArray) +static HRESULT WINAPI IDirect3DRMMeshBuilder3Impl_GetFaces(IDirect3DRMMeshBuilder3 *iface, + IDirect3DRMFaceArray **array) { - IDirect3DRMMeshBuilderImpl *This = impl_from_IDirect3DRMMeshBuilder3(iface); - - FIXME("(%p)->(%p): stub\n", This, FaceArray); + FIXME("iface %p, array %p stub!\n", iface, array);
return E_NOTIMPL; } diff --git a/include/d3drmobj.h b/include/d3drmobj.h index 5576701..a26427d 100644 --- a/include/d3drmobj.h +++ b/include/d3drmobj.h @@ -2513,8 +2513,8 @@ DECLARE_INTERFACE_(IDirect3DRMMeshBuilder,IDirect3DRMVisual) STDMETHOD(AddMeshBuilder)(THIS_ IDirect3DRMMeshBuilder *mesh_builder) PURE; STDMETHOD(AddFrame)(THIS_ IDirect3DRMFrame *frame) PURE; STDMETHOD(AddFace)(THIS_ IDirect3DRMFace *face) PURE; - STDMETHOD(AddFaces)(THIS_ DWORD vcount, D3DVECTOR *vertices, DWORD ncount, D3DVECTOR *normals, DWORD *data, - LPDIRECT3DRMFACEARRAY*) PURE; + STDMETHOD(AddFaces)(THIS_ DWORD vertex_count, D3DVECTOR *vertices, DWORD normal_count, + D3DVECTOR *normals, DWORD *face_data, struct IDirect3DRMFaceArray **array) PURE; STDMETHOD(ReserveSpace)(THIS_ DWORD vertex_Count, DWORD normal_count, DWORD face_count) PURE; STDMETHOD(SetColorRGB)(THIS_ D3DVALUE red, D3DVALUE green, D3DVALUE blue) PURE; STDMETHOD(SetColor)(THIS_ D3DCOLOR) PURE; @@ -2528,7 +2528,7 @@ DECLARE_INTERFACE_(IDirect3DRMMeshBuilder,IDirect3DRMVisual) STDMETHOD(SetTextureCoordinates)(THIS_ DWORD index, D3DVALUE u, D3DVALUE v) PURE; STDMETHOD(SetVertexColor)(THIS_ DWORD index, D3DCOLOR) PURE; STDMETHOD(SetVertexColorRGB)(THIS_ DWORD index, D3DVALUE red, D3DVALUE green, D3DVALUE blue) PURE; - STDMETHOD(GetFaces)(THIS_ LPDIRECT3DRMFACEARRAY*) PURE; + STDMETHOD(GetFaces)(THIS_ struct IDirect3DRMFaceArray **array) PURE; STDMETHOD(GetVertices)(THIS_ DWORD *vcount, D3DVECTOR *vertices, DWORD *ncount, D3DVECTOR *normals, DWORD *face_data_size, DWORD *face_data) PURE; STDMETHOD(GetTextureCoordinates)(THIS_ DWORD index, D3DVALUE *u, D3DVALUE *v) PURE; @@ -2684,8 +2684,8 @@ DECLARE_INTERFACE_(IDirect3DRMMeshBuilder2,IDirect3DRMMeshBuilder) STDMETHOD(AddMeshBuilder)(THIS_ IDirect3DRMMeshBuilder *mesh_builder) PURE; STDMETHOD(AddFrame)(THIS_ IDirect3DRMFrame *frame) PURE; STDMETHOD(AddFace)(THIS_ IDirect3DRMFace *face) PURE; - STDMETHOD(AddFaces)(THIS_ DWORD vcount, D3DVECTOR *vertices, DWORD ncount, D3DVECTOR *normals, DWORD *data, - LPDIRECT3DRMFACEARRAY*) PURE; + STDMETHOD(AddFaces)(THIS_ DWORD vertex_count, D3DVECTOR *vertices, DWORD normal_count, + D3DVECTOR *normals, DWORD *face_data, struct IDirect3DRMFaceArray **array) PURE; STDMETHOD(ReserveSpace)(THIS_ DWORD vertex_Count, DWORD normal_count, DWORD face_count) PURE; STDMETHOD(SetColorRGB)(THIS_ D3DVALUE red, D3DVALUE green, D3DVALUE blue) PURE; STDMETHOD(SetColor)(THIS_ D3DCOLOR) PURE; @@ -2699,7 +2699,7 @@ DECLARE_INTERFACE_(IDirect3DRMMeshBuilder2,IDirect3DRMMeshBuilder) STDMETHOD(SetTextureCoordinates)(THIS_ DWORD index, D3DVALUE u, D3DVALUE v) PURE; STDMETHOD(SetVertexColor)(THIS_ DWORD index, D3DCOLOR) PURE; STDMETHOD(SetVertexColorRGB)(THIS_ DWORD index, D3DVALUE red, D3DVALUE green, D3DVALUE blue) PURE; - STDMETHOD(GetFaces)(THIS_ LPDIRECT3DRMFACEARRAY*) PURE; + STDMETHOD(GetFaces)(THIS_ struct IDirect3DRMFaceArray **array) PURE; STDMETHOD(GetVertices)(THIS_ DWORD *vcount, D3DVECTOR *vertices, DWORD *ncount, D3DVECTOR *normals, DWORD *face_data_size, DWORD *face_data) PURE; STDMETHOD(GetTextureCoordinates)(THIS_ DWORD index, D3DVALUE *u, D3DVALUE *v) PURE; @@ -2864,8 +2864,8 @@ DECLARE_INTERFACE_(IDirect3DRMMeshBuilder3,IDirect3DRMVisual) STDMETHOD(AddMeshBuilder)(THIS_ IDirect3DRMMeshBuilder3 *mesh_builder, DWORD flags) PURE; STDMETHOD(AddFrame)(THIS_ IDirect3DRMFrame3 *frame) PURE; STDMETHOD(AddFace)(THIS_ IDirect3DRMFace2 *face) PURE; - STDMETHOD(AddFaces)(THIS_ DWORD vcount, D3DVECTOR *vertices, DWORD ncount, D3DVECTOR *normals, DWORD *data, - LPDIRECT3DRMFACEARRAY*) PURE; + STDMETHOD(AddFaces)(THIS_ DWORD vertex_count, D3DVECTOR *vertices, DWORD normal_count, + D3DVECTOR *normals, DWORD *face_data, struct IDirect3DRMFaceArray **array) PURE; STDMETHOD(ReserveSpace)(THIS_ DWORD vertex_Count, DWORD normal_count, DWORD face_count) PURE; STDMETHOD(SetColorRGB)(THIS_ D3DVALUE red, D3DVALUE green, D3DVALUE blue) PURE; STDMETHOD(SetColor)(THIS_ D3DCOLOR) PURE; @@ -2879,7 +2879,7 @@ DECLARE_INTERFACE_(IDirect3DRMMeshBuilder3,IDirect3DRMVisual) STDMETHOD(SetTextureCoordinates)(THIS_ DWORD index, D3DVALUE u, D3DVALUE v) PURE; STDMETHOD(SetVertexColor)(THIS_ DWORD index, D3DCOLOR) PURE; STDMETHOD(SetVertexColorRGB)(THIS_ DWORD index, D3DVALUE red, D3DVALUE green, D3DVALUE blue) PURE; - STDMETHOD(GetFaces)(THIS_ LPDIRECT3DRMFACEARRAY*) PURE; + STDMETHOD(GetFaces)(THIS_ struct IDirect3DRMFaceArray **array) PURE; STDMETHOD(GetGeometry)(THIS_ DWORD *vcount, D3DVECTOR *vertices, DWORD *ncount, D3DVECTOR *normals, DWORD *face_data_size, DWORD *face_data) PURE; STDMETHOD(GetTextureCoordinates)(THIS_ DWORD index, D3DVALUE *u, D3DVALUE *v) PURE;