Module: wine Branch: master Commit: a29584b34ffe62684176e3cdf066d765d35db8e0 URL: http://source.winehq.org/git/wine.git/?a=commit;h=a29584b34ffe62684176e3cdf0...
Author: Roderick Colenbrander thunderbird2k@gmx.net Date: Fri Feb 15 22:58:38 2008 +0000
wined3d: Add SURFACE_BUSY support to *_BltFast.
---
dlls/wined3d/surface.c | 6 ++++++ 1 files changed, 6 insertions(+), 0 deletions(-)
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index e241a85..6a17949 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -3474,6 +3474,12 @@ HRESULT WINAPI IWineD3DSurfaceImpl_BltFast(IWineD3DSurface *iface, DWORD dstx, D IWineD3DDeviceImpl *myDevice = This->resource.wineD3DDevice; TRACE("(%p)->(%d, %d, %p, %p, %08x\n", iface, dstx, dsty, Source, rsrc, trans);
+ if ( (This->Flags & SFLAG_LOCKED) || ((srcImpl != NULL) && (srcImpl->Flags & SFLAG_LOCKED))) + { + WARN(" Surface is busy, returning DDERR_SURFACEBUSY\n"); + return WINEDDERR_SURFACEBUSY; + } + if(myDevice->inScene && (iface == myDevice->stencilBufferTarget || (Source && Source == myDevice->stencilBufferTarget))) {