Module: wine Branch: master Commit: 398cc3aebe7dc7f774c00c85bf21e4601ac55e47 URL: http://source.winehq.org/git/wine.git/?a=commit;h=398cc3aebe7dc7f774c00c85bf...
Author: Matteo Bruni mbruni@codeweavers.com Date: Wed Mar 22 23:17:53 2017 +0100
wined3d: Get rid of the point sprite coordinate origin warning.
Signed-off-by: Matteo Bruni mbruni@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/drawprim.c | 9 --------- 1 file changed, 9 deletions(-)
diff --git a/dlls/wined3d/drawprim.c b/dlls/wined3d/drawprim.c index 4cb19e1..05a6380 100644 --- a/dlls/wined3d/drawprim.c +++ b/dlls/wined3d/drawprim.c @@ -490,15 +490,6 @@ void draw_primitive(struct wined3d_device *device, const struct wined3d_state *s wined3d_texture_invalidate_location(ds->container, dsv->sub_resource_idx, ~location); }
- if ((!gl_info->supported[WINED3D_GL_VERSION_2_0] - || !gl_info->supported[NV_POINT_SPRITE]) - && context->render_offscreen - && state->render_states[WINED3D_RS_POINTSPRITEENABLE] - && state->gl_primitive_type == GL_POINTS) - { - FIXME("Point sprite coordinate origin switching not supported.\n"); - } - stream_info = &context->stream_info; if (context->instance_count) instance_count = context->instance_count;