Module: wine Branch: master Commit: ffe90dd5268a09edadae2aa107e261b97e4ab6de URL: https://source.winehq.org/git/wine.git/?a=commit;h=ffe90dd5268a09edadae2aa10...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Wed Nov 7 11:49:14 2018 +0330
ddraw: Do not set WINED3D_TEXTURE_CREATE_MAPPABLE for swapchain textures.
These aren't visible to the application, and we never map them ourselves.
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/ddraw/ddraw.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/ddraw/ddraw.c b/dlls/ddraw/ddraw.c index 9a40bc9..5043994 100644 --- a/dlls/ddraw/ddraw.c +++ b/dlls/ddraw/ddraw.c @@ -4943,7 +4943,7 @@ static HRESULT CDECL device_parent_create_swapchain_texture(struct wined3d_devic parent_ops = &ddraw_null_wined3d_parent_ops;
if (FAILED(hr = wined3d_texture_create(ddraw->wined3d_device, desc, 1, 1, - texture_flags | WINED3D_TEXTURE_CREATE_MAPPABLE, NULL, ddraw, parent_ops, texture))) + texture_flags, NULL, ddraw, parent_ops, texture))) { WARN("Failed to create texture, hr %#x.\n", hr); return hr;