Module: vkd3d Branch: master Commit: 9b7097169644af25d000bfbc3282253524d328fa URL: https://gitlab.winehq.org/wine/vkd3d/-/commit/9b7097169644af25d000bfbc328225...
Author: Francisco Casas fcasas@codeweavers.com Date: Mon Mar 6 19:53:29 2023 -0300
vkd3d-shader/hlsl: Rename struct hlsl_reg_reservation fields.
---
libs/vkd3d-shader/hlsl.h | 4 ++-- libs/vkd3d-shader/hlsl.y | 10 +++++----- libs/vkd3d-shader/hlsl_codegen.c | 25 +++++++++++++------------ libs/vkd3d-shader/hlsl_sm4.c | 4 ++-- 4 files changed, 22 insertions(+), 21 deletions(-)
diff --git a/libs/vkd3d-shader/hlsl.h b/libs/vkd3d-shader/hlsl.h index c8e267d2..e7061dbe 100644 --- a/libs/vkd3d-shader/hlsl.h +++ b/libs/vkd3d-shader/hlsl.h @@ -346,8 +346,8 @@ struct hlsl_attribute * using the register(ยท) syntax */ struct hlsl_reg_reservation { - char type; - unsigned int index; + char reg_type; + unsigned int reg_index; };
struct hlsl_ir_var diff --git a/libs/vkd3d-shader/hlsl.y b/libs/vkd3d-shader/hlsl.y index afcc4575..da82cb37 100644 --- a/libs/vkd3d-shader/hlsl.y +++ b/libs/vkd3d-shader/hlsl.y @@ -1084,12 +1084,12 @@ static struct hlsl_reg_reservation parse_reg_reservation(const char *reg_string) { struct hlsl_reg_reservation reservation = {0};
- if (!sscanf(reg_string + 1, "%u", &reservation.index)) + if (!sscanf(reg_string + 1, "%u", &reservation.reg_index)) { FIXME("Unsupported register reservation syntax.\n"); return reservation; } - reservation.type = reg_string[0]; + reservation.reg_type = reg_string[0]; return reservation; }
@@ -4349,7 +4349,7 @@ func_prototype_no_attrs: "Semantics are not allowed on void functions."); }
- if ($7.reg_reservation.type) + if ($7.reg_reservation.reg_type) FIXME("Unexpected register reservation for a function.\n");
if (($$.decl = get_func_decl(&ctx->functions, $3, &$5))) @@ -4477,12 +4477,12 @@ colon_attribute: %empty { $$.semantic.name = NULL; - $$.reg_reservation.type = 0; + $$.reg_reservation.reg_type = 0; } | semantic { $$.semantic = $1; - $$.reg_reservation.type = 0; + $$.reg_reservation.reg_type = 0; } | register_opt { diff --git a/libs/vkd3d-shader/hlsl_codegen.c b/libs/vkd3d-shader/hlsl_codegen.c index 6c529f19..411aa79f 100644 --- a/libs/vkd3d-shader/hlsl_codegen.c +++ b/libs/vkd3d-shader/hlsl_codegen.c @@ -2307,9 +2307,9 @@ static void allocate_register_reservations(struct hlsl_ctx *ctx) continue; regset = hlsl_type_get_regset(var->data_type);
- if (var->reg_reservation.type) + if (var->reg_reservation.reg_type) { - if (var->reg_reservation.type != get_regset_name(regset)) + if (var->reg_reservation.reg_type != get_regset_name(regset)) { struct vkd3d_string_buffer *type_string;
@@ -2322,8 +2322,9 @@ static void allocate_register_reservations(struct hlsl_ctx *ctx) else { var->regs[regset].allocated = true; - var->regs[regset].id = var->reg_reservation.index; - TRACE("Allocated reserved %s to %c%u.\n", var->name, var->reg_reservation.type, var->reg_reservation.index); + var->regs[regset].id = var->reg_reservation.reg_index; + TRACE("Allocated reserved %s to %c%u.\n", var->name, var->reg_reservation.reg_type, + var->reg_reservation.reg_index); } } } @@ -2898,7 +2899,7 @@ static const struct hlsl_buffer *get_reserved_buffer(struct hlsl_ctx *ctx, uint3
LIST_FOR_EACH_ENTRY(buffer, &ctx->buffers, const struct hlsl_buffer, entry) { - if (buffer->used_size && buffer->reservation.type == 'b' && buffer->reservation.index == index) + if (buffer->used_size && buffer->reservation.reg_type == 'b' && buffer->reservation.reg_index == index) return buffer; } return NULL; @@ -2941,23 +2942,23 @@ static void allocate_buffers(struct hlsl_ctx *ctx)
if (buffer->type == HLSL_BUFFER_CONSTANT) { - if (buffer->reservation.type == 'b') + if (buffer->reservation.reg_type == 'b') { - const struct hlsl_buffer *reserved_buffer = get_reserved_buffer(ctx, buffer->reservation.index); + const struct hlsl_buffer *reserved_buffer = get_reserved_buffer(ctx, buffer->reservation.reg_index);
if (reserved_buffer && reserved_buffer != buffer) { hlsl_error(ctx, &buffer->loc, VKD3D_SHADER_ERROR_HLSL_OVERLAPPING_RESERVATIONS, - "Multiple buffers bound to cb%u.", buffer->reservation.index); + "Multiple buffers bound to cb%u.", buffer->reservation.reg_index); hlsl_note(ctx, &reserved_buffer->loc, VKD3D_SHADER_LOG_ERROR, - "Buffer %s is already bound to cb%u.", reserved_buffer->name, buffer->reservation.index); + "Buffer %s is already bound to cb%u.", reserved_buffer->name, buffer->reservation.reg_index); }
- buffer->reg.id = buffer->reservation.index; + buffer->reg.id = buffer->reservation.reg_index; buffer->reg.allocated = true; TRACE("Allocated reserved %s to cb%u.\n", buffer->name, index); } - else if (!buffer->reservation.type) + else if (!buffer->reservation.reg_type) { while (get_reserved_buffer(ctx, index)) ++index; @@ -3043,7 +3044,7 @@ static void allocate_objects(struct hlsl_ctx *ctx, enum hlsl_regset regset) regset_name, index); }
- var->regs[regset].id = var->reg_reservation.index; + var->regs[regset].id = var->reg_reservation.reg_index; var->regs[regset].allocated = true; TRACE("Allocated reserved %s to %c%u.\n", var->name, regset_name, var->regs[regset].id); } diff --git a/libs/vkd3d-shader/hlsl_sm4.c b/libs/vkd3d-shader/hlsl_sm4.c index 3fc44d9c..6dd76d67 100644 --- a/libs/vkd3d-shader/hlsl_sm4.c +++ b/libs/vkd3d-shader/hlsl_sm4.c @@ -594,7 +594,7 @@ static void write_sm4_rdef(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc) var = extern_resources[i]; regset = hlsl_type_get_regset(var->data_type);
- if (var->reg_reservation.type) + if (var->reg_reservation.reg_type) flags |= D3D_SIF_USERPACKED;
put_u32(&buffer, 0); /* name */ @@ -624,7 +624,7 @@ static void write_sm4_rdef(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc) if (!cbuffer->reg.allocated) continue;
- if (cbuffer->reservation.type) + if (cbuffer->reservation.reg_type) flags |= D3D_SIF_USERPACKED;
put_u32(&buffer, 0); /* name */