Module: wine Branch: oldstable Commit: 666f63770fa04b9b8ae60024e144f994dd23734d URL: https://source.winehq.org/git/wine.git/?a=commit;h=666f63770fa04b9b8ae60024e...
Author: Andrew Wesie awesie@gmail.com Date: Thu Sep 27 13:40:23 2018 -0500
wined3d: Remove extraneous flush from EndScene.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=45724 Signed-off-by: Andrew Wesie awesie@gmail.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org (cherry picked from commit 504380a2b3122d7a44c20fd96a12d8309fdf1822) Signed-off-by: Michael Stefaniuc mstefani@winehq.org
---
dlls/wined3d/device.c | 2 -- 1 file changed, 2 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index d5c12b8..580c507 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -3568,8 +3568,6 @@ HRESULT CDECL wined3d_device_end_scene(struct wined3d_device *device) return WINED3DERR_INVALIDCALL; }
- wined3d_cs_emit_flush(device->cs); - device->inScene = FALSE; return WINED3D_OK; }