Module: wine Branch: master Commit: 7e1fd3d3c9f2df922f2a567342ed40252b0603aa URL: http://source.winehq.org/git/wine.git/?a=commit;h=7e1fd3d3c9f2df922f2a567342...
Author: Józef Kucia jkucia@codeweavers.com Date: Wed Jun 22 11:37:34 2016 +0200
d3d11/tests: Use get_rtv_desc() in test_render_target_views().
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/d3d11/tests/d3d11.c | 28 ++-------------------------- 1 file changed, 2 insertions(+), 26 deletions(-)
diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c index 3c92855..8626b68 100644 --- a/dlls/d3d11/tests/d3d11.c +++ b/dlls/d3d11/tests/d3d11.c @@ -5637,20 +5637,12 @@ static void test_render_target_views(void) UINT miplevel_count; UINT array_size; }; - struct rtv - { - DXGI_FORMAT format; - D3D11_RTV_DIMENSION dimension; - unsigned int miplevel_idx; - unsigned int layer_idx; - unsigned int layer_count; - };
static const struct vec4 red = {1.0f, 0.0f, 0.0f, 1.0f}; static struct test { struct texture texture; - struct rtv rtv; + struct rtv_desc rtv; DWORD expected_colors[4]; } tests[] = @@ -5724,23 +5716,7 @@ static void test_render_target_views(void) hr = ID3D11Device_CreateTexture2D(device, &texture_desc, NULL, &texture); ok(SUCCEEDED(hr), "Test %u: Failed to create texture, hr %#x.\n", i, hr);
- rtv_desc.Format = texture_desc.Format; - rtv_desc.ViewDimension = test->rtv.dimension; - if (test->rtv.dimension == D3D11_RTV_DIMENSION_TEXTURE2D) - { - U(rtv_desc).Texture2D.MipSlice = test->rtv.miplevel_idx; - } - else if (test->rtv.dimension == D3D11_RTV_DIMENSION_TEXTURE2DARRAY) - { - U(rtv_desc).Texture2DArray.MipSlice = test->rtv.miplevel_idx; - U(rtv_desc).Texture2DArray.FirstArraySlice = test->rtv.layer_idx; - U(rtv_desc).Texture2DArray.ArraySize = test->rtv.layer_count; - } - else - { - trace("Test %u: Unhandled view dimension %#x.\n", i, test->rtv.dimension); - } - + get_rtv_desc(&rtv_desc, &test->rtv); hr = ID3D11Device_CreateRenderTargetView(device, (ID3D11Resource *)texture, &rtv_desc, &rtv); ok(SUCCEEDED(hr), "Test %u: Failed to create render target view, hr %#x.\n", i, hr);