Module: wine Branch: master Commit: ce10d5f18609fde445be4b3e744f81c622c75489 URL: http://source.winehq.org/git/wine.git/?a=commit;h=ce10d5f18609fde445be4b3e74...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Thu Oct 15 10:36:41 2009 +0200
wined3d: Don't apply more than num_contained_render_states in IWineD3DStateBlockImpl_Apply().
---
dlls/wined3d/stateblock.c | 3 ++- 1 files changed, 2 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/stateblock.c b/dlls/wined3d/stateblock.c index 7de9c7c..fc61b09 100644 --- a/dlls/wined3d/stateblock.c +++ b/dlls/wined3d/stateblock.c @@ -940,7 +940,8 @@ should really perform a delta so that only the changes get updated*/ }
/* Render */ - for (i = 0; i <= This->num_contained_render_states; i++) { + for (i = 0; i < This->num_contained_render_states; i++) + { IWineD3DDevice_SetRenderState(pDevice, This->contained_render_states[i], This->renderState[This->contained_render_states[i]]); }