Module: wine Branch: master Commit: 9a579a43b1769ca3de23062ffc93d994b065b82f URL: http://source.winehq.org/git/wine.git/?a=commit;h=9a579a43b1769ca3de23062ffc...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Fri May 8 17:44:25 2009 +0200
wined3d: Use the output signature to map SM4 pixel shader outputs to the appropriate register.
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dlls/d3d10core/device.c | 2 +- dlls/d3d8/device.c | 2 +- dlls/d3d9/pixelshader.c | 3 +- dlls/wined3d/device.c | 9 +++-- dlls/wined3d/pixelshader.c | 7 ++-- dlls/wined3d/shader_sm1.c | 7 +++- dlls/wined3d/shader_sm4.c | 77 +++++++++++++++++++++++++++++++++++++++- dlls/wined3d/vertexshader.c | 7 ++-- dlls/wined3d/wined3d_private.h | 2 +- include/wine/wined3d.idl | 34 +++++++++++++++++- 10 files changed, 134 insertions(+), 16 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=9a579a43b1769ca3de2306...