Module: wine Branch: master Commit: 1cc5d9168c56492b5c9410020bb404d84c6f7ad9 URL: http://source.winehq.org/git/wine.git/?a=commit;h=1cc5d9168c56492b5c9410020b...
Author: Józef Kucia jkucia@codeweavers.com Date: Mon Dec 5 12:04:31 2016 +0100
wined3d: Recognize SM5 imm_atomic_or opcode.
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/arb_program_shader.c | 1 + dlls/wined3d/glsl_shader.c | 1 + dlls/wined3d/shader.c | 1 + dlls/wined3d/shader_sm4.c | 2 ++ dlls/wined3d/wined3d_private.h | 1 + 5 files changed, 6 insertions(+)
diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index e58425a..d89fdf3 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -5302,6 +5302,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL /* WINED3DSIH_IMIN */ NULL, /* WINED3DSIH_IMM_ATOMIC_ALLOC */ NULL, /* WINED3DSIH_IMM_ATOMIC_CONSUME */ NULL, + /* WINED3DSIH_IMM_ATOMIC_OR */ NULL, /* WINED3DSIH_IMM_ATOMIC_XOR */ NULL, /* WINED3DSIH_IMUL */ NULL, /* WINED3DSIH_INE */ NULL, diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index 455756c..672d6dd 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -8965,6 +8965,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB /* WINED3DSIH_IMIN */ shader_glsl_map2gl, /* WINED3DSIH_IMM_ATOMIC_ALLOC */ NULL, /* WINED3DSIH_IMM_ATOMIC_CONSUME */ NULL, + /* WINED3DSIH_IMM_ATOMIC_OR */ NULL, /* WINED3DSIH_IMM_ATOMIC_XOR */ NULL, /* WINED3DSIH_IMUL */ shader_glsl_imul, /* WINED3DSIH_INE */ shader_glsl_relop, diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c index ae996c0..0f89513 100644 --- a/dlls/wined3d/shader.c +++ b/dlls/wined3d/shader.c @@ -143,6 +143,7 @@ static const char * const shader_opcode_names[] = /* WINED3DSIH_IMIN */ "imin", /* WINED3DSIH_IMM_ATOMIC_ALLOC */ "imm_atomic_alloc", /* WINED3DSIH_IMM_ATOMIC_CONSUME */ "imm_atomic_consume", + /* WINED3DSIH_IMM_ATOMIC_OR */ "imm_atomic_or", /* WINED3DSIH_IMM_ATOMIC_XOR */ "imm_atomic_xor", /* WINED3DSIH_IMUL */ "imul", /* WINED3DSIH_INE */ "ine", diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c index b056118..9a36e83 100644 --- a/dlls/wined3d/shader_sm4.c +++ b/dlls/wined3d/shader_sm4.c @@ -257,6 +257,7 @@ enum wined3d_sm4_opcode WINED3D_SM5_OP_ATOMIC_IADD = 0xad, WINED3D_SM5_OP_IMM_ATOMIC_ALLOC = 0xb2, WINED3D_SM5_OP_IMM_ATOMIC_CONSUME = 0xb3, + WINED3D_SM5_OP_IMM_ATOMIC_OR = 0xb6, WINED3D_SM5_OP_IMM_ATOMIC_XOR = 0xb7, WINED3D_SM5_OP_SYNC = 0xbe, }; @@ -906,6 +907,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] = {WINED3D_SM5_OP_ATOMIC_IADD, WINED3DSIH_ATOMIC_IADD, "U", "ii"}, {WINED3D_SM5_OP_IMM_ATOMIC_ALLOC, WINED3DSIH_IMM_ATOMIC_ALLOC, "u", "U"}, {WINED3D_SM5_OP_IMM_ATOMIC_CONSUME, WINED3DSIH_IMM_ATOMIC_CONSUME, "u", "U"}, + {WINED3D_SM5_OP_IMM_ATOMIC_OR, WINED3DSIH_IMM_ATOMIC_OR, "uU", "iu"}, {WINED3D_SM5_OP_IMM_ATOMIC_XOR, WINED3DSIH_IMM_ATOMIC_XOR, "uU", "iu"}, {WINED3D_SM5_OP_SYNC, WINED3DSIH_SYNC, "", "", shader_sm5_read_sync}, diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 6804103..b63569f 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -669,6 +669,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER WINED3DSIH_IMIN, WINED3DSIH_IMM_ATOMIC_ALLOC, WINED3DSIH_IMM_ATOMIC_CONSUME, + WINED3DSIH_IMM_ATOMIC_OR, WINED3DSIH_IMM_ATOMIC_XOR, WINED3DSIH_IMUL, WINED3DSIH_INE,