Module: wine Branch: master Commit: b284f1383690ab28f46b0273f371215e78647587 URL: http://source.winehq.org/git/wine.git/?a=commit;h=b284f1383690ab28f46b0273f3...
Author: Stefan Dösinger stefandoesinger@gmx.at Date: Thu Apr 7 19:38:02 2016 +0200
wined3d: Pass a texture and sub-resource index to wined3d_texture_ops.texture_sub_resource_upload_data().
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/texture.c | 27 +++++++++++++-------------- dlls/wined3d/wined3d_private.h | 2 +- 2 files changed, 14 insertions(+), 15 deletions(-)
diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c index b31b0e1..0a89665 100644 --- a/dlls/wined3d/texture.c +++ b/dlls/wined3d/texture.c @@ -1077,9 +1077,7 @@ static HRESULT wined3d_texture_upload_data(struct wined3d_texture *texture,
for (i = 0; i < sub_count; ++i) { - struct wined3d_resource *sub_resource = texture->sub_resources[i].resource; - - texture->texture_ops->texture_sub_resource_upload_data(sub_resource, context, &data[i]); + texture->texture_ops->texture_upload_data(texture, i, context, &data[i]); wined3d_texture_validate_location(texture, i, WINED3D_LOCATION_TEXTURE_RGB); wined3d_texture_invalidate_location(texture, i, ~WINED3D_LOCATION_TEXTURE_RGB); } @@ -1089,21 +1087,23 @@ static HRESULT wined3d_texture_upload_data(struct wined3d_texture *texture, return WINED3D_OK; }
-static void texture2d_sub_resource_upload_data(struct wined3d_resource *sub_resource, +static void texture2d_upload_data(struct wined3d_texture *texture, unsigned int sub_resource_idx, const struct wined3d_context *context, const struct wined3d_sub_resource_data *data) { - struct wined3d_surface *surface = surface_from_resource(sub_resource); static const POINT dst_point = {0, 0}; struct wined3d_const_bo_address addr; + unsigned int texture_level; RECT src_rect;
- SetRect(&src_rect, 0, 0, surface->resource.width, surface->resource.height); + texture_level = sub_resource_idx % texture->level_count; + SetRect(&src_rect, 0, 0, wined3d_texture_get_level_width(texture, texture_level), + wined3d_texture_get_level_height(texture, texture_level));
addr.buffer_object = 0; addr.addr = data->data;
- wined3d_surface_upload_data(surface, context->gl_info, surface->container->resource.format, - &src_rect, data->row_pitch, &dst_point, FALSE, &addr); + wined3d_surface_upload_data(texture->sub_resources[sub_resource_idx].u.surface, context->gl_info, + texture->resource.format, &src_rect, data->row_pitch, &dst_point, FALSE, &addr); }
static BOOL texture2d_load_location(struct wined3d_texture *texture, unsigned int sub_resource_idx, @@ -1199,7 +1199,7 @@ static void texture2d_cleanup_sub_resources(struct wined3d_texture *texture)
static const struct wined3d_texture_ops texture2d_ops = { - texture2d_sub_resource_upload_data, + texture2d_upload_data, texture2d_load_location, texture2d_prepare_location, texture2d_prepare_texture, @@ -1684,21 +1684,20 @@ static HRESULT texture_init(struct wined3d_texture *texture, const struct wined3 return WINED3D_OK; }
-static void texture3d_sub_resource_upload_data(struct wined3d_resource *sub_resource, +static void texture3d_upload_data(struct wined3d_texture *texture, unsigned int sub_resource_idx, const struct wined3d_context *context, const struct wined3d_sub_resource_data *data) { - struct wined3d_volume *volume = volume_from_resource(sub_resource); struct wined3d_const_bo_address addr; unsigned int row_pitch, slice_pitch;
- wined3d_texture_get_pitch(volume->container, volume->texture_level, &row_pitch, &slice_pitch); + wined3d_texture_get_pitch(texture, sub_resource_idx, &row_pitch, &slice_pitch); if (row_pitch != data->row_pitch || slice_pitch != data->slice_pitch) FIXME("Ignoring row/slice pitch (%u/%u).\n", data->row_pitch, data->slice_pitch);
addr.buffer_object = 0; addr.addr = data->data;
- wined3d_volume_upload_data(volume, context, &addr); + wined3d_volume_upload_data(texture->sub_resources[sub_resource_idx].u.volume, context, &addr); }
static BOOL texture3d_load_location(struct wined3d_texture *texture, unsigned int sub_resource_idx, @@ -1755,7 +1754,7 @@ static void texture3d_cleanup_sub_resources(struct wined3d_texture *texture)
static const struct wined3d_texture_ops texture3d_ops = { - texture3d_sub_resource_upload_data, + texture3d_upload_data, texture3d_load_location, texture3d_prepare_location, texture3d_prepare_texture, diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index cb6d967..e6cd1ef 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -2416,7 +2416,7 @@ struct gl_texture
struct wined3d_texture_ops { - void (*texture_sub_resource_upload_data)(struct wined3d_resource *sub_resource, + void (*texture_upload_data)(struct wined3d_texture *texture, unsigned int sub_resource_idx, const struct wined3d_context *context, const struct wined3d_sub_resource_data *data); BOOL (*texture_load_location)(struct wined3d_texture *texture, unsigned int sub_resource_idx, struct wined3d_context *context, DWORD location);