Module: wine Branch: master Commit: 331fe08b549bcb1ca4cb5e3d61eb898f848f0ff9 URL: http://source.winehq.org/git/wine.git/?a=commit;h=331fe08b549bcb1ca4cb5e3d61...
Author: Roderick Colenbrander thunderbird2k@gmx.net Date: Thu Dec 18 22:34:22 2008 +0100
wined3d: Add R32F using ARB_texture_rg.
---
dlls/wined3d/utils.c | 6 ++++++ 1 files changed, 6 insertions(+), 0 deletions(-)
diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c index 88980d7..ada273f 100644 --- a/dlls/wined3d/utils.c +++ b/dlls/wined3d/utils.c @@ -376,6 +376,12 @@ BOOL initPixelFormats(WineD3D_GL_Info *gl_info) dst = getFmtIdx(WINED3DFMT_R32F); gl_info->gl_formats[dst].color_fixup = create_color_fixup_desc( 0, CHANNEL_SOURCE_X, 0, CHANNEL_SOURCE_ONE, 0, CHANNEL_SOURCE_ONE, 0, CHANNEL_SOURCE_W); + /* When ARB_texture_rg is supported we only require 32-bit for R32F instead of 128-bit RGBA32F */ + if(GL_SUPPORT(ARB_TEXTURE_RG)) + { + gl_info->gl_formats[dst].glInternal = GL_R32F; + gl_info->gl_formats[dst].glGammaInternal = GL_R32F; + }
dst = getFmtIdx(WINED3DFMT_G16R16); gl_info->gl_formats[dst].color_fixup = create_color_fixup_desc(