Module: wine Branch: master Commit: b8719736c5a022fa9c50f64adfc3ef58b40460f2 URL: https://source.winehq.org/git/wine.git/?a=commit;h=b8719736c5a022fa9c50f64ad...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Thu Feb 18 18:19:43 2021 +0100
wined3d: Recognise the read-only depth/stencil view flags in wined3d_debug_view_desc().
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/utils.c | 2 ++ 1 file changed, 2 insertions(+)
diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c index 6839065365f..233cd49209f 100644 --- a/dlls/wined3d/utils.c +++ b/dlls/wined3d/utils.c @@ -4702,6 +4702,8 @@ const char *wined3d_debug_view_desc(const struct wined3d_view_desc *d, const str VIEW_FLAG_TO_STR(WINED3D_VIEW_BUFFER_COUNTER); VIEW_FLAG_TO_STR(WINED3D_VIEW_TEXTURE_CUBE); VIEW_FLAG_TO_STR(WINED3D_VIEW_TEXTURE_ARRAY); + VIEW_FLAG_TO_STR(WINED3D_VIEW_READ_ONLY_DEPTH); + VIEW_FLAG_TO_STR(WINED3D_VIEW_READ_ONLY_STENCIL); #undef VIEW_FLAG_TO_STR if (flags) FIXME("Unrecognised view flag(s) %#x.\n", flags);