Henri Verbeet : wined3d: Make the tex_unit_map parameter to shader_glsl_load_psamplers() const.

Show replies by date

4949
Age (days ago)
4949
Last active (days ago)

wine-commits@winehq.org

0 comments
1 participants

Add to favorites Remove from favorites

tags (0)
participants (1)
  • Alexandre Julliard