Module: wine Branch: master Commit: 896568f209813b30c4f80c561357f7ff63881f25 URL: http://source.winehq.org/git/wine.git/?a=commit;h=896568f209813b30c4f80c5613...
Author: Stefan Dösinger stefan@codeweavers.com Date: Tue Jun 12 00:59:16 2007 +0200
d3d9: Hold the lock in indexbuffer methods.
---
dlls/d3d9/indexbuffer.c | 75 ++++++++++++++++++++++++++++++++++++++++------ 1 files changed, 65 insertions(+), 10 deletions(-)
diff --git a/dlls/d3d9/indexbuffer.c b/dlls/d3d9/indexbuffer.c index 6c18867..d886bd7 100644 --- a/dlls/d3d9/indexbuffer.c +++ b/dlls/d3d9/indexbuffer.c @@ -57,7 +57,9 @@ static ULONG WINAPI IDirect3DIndexBuffer9Impl_Release(LPDIRECT3DINDEXBUFFER9 ifa TRACE("(%p) : ReleaseRef to %d\n", This, ref);
if (ref == 0) { + EnterCriticalSection(&d3d9_cs); IWineD3DIndexBuffer_Release(This->wineD3DIndexBuffer); + LeaveCriticalSection(&d3d9_cs); IUnknown_Release(This->parentDevice); HeapFree(GetProcessHeap(), 0, This); } @@ -67,69 +69,122 @@ static ULONG WINAPI IDirect3DIndexBuffer9Impl_Release(LPDIRECT3DINDEXBUFFER9 ifa /* IDirect3DIndexBuffer9 IDirect3DResource9 Interface follow: */ static HRESULT WINAPI IDirect3DIndexBuffer9Impl_GetDevice(LPDIRECT3DINDEXBUFFER9 iface, IDirect3DDevice9** ppDevice) { IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface; + HRESULT hr; TRACE("(%p) Relay\n", This); - return IDirect3DResource9Impl_GetDevice((LPDIRECT3DRESOURCE9) This, ppDevice); + + EnterCriticalSection(&d3d9_cs); + hr = IDirect3DResource9Impl_GetDevice((LPDIRECT3DRESOURCE9) This, ppDevice); + LeaveCriticalSection(&d3d9_cs); + return hr; }
static HRESULT WINAPI IDirect3DIndexBuffer9Impl_SetPrivateData(LPDIRECT3DINDEXBUFFER9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) { IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface; + HRESULT hr; TRACE("(%p) Relay\n", This); - return IWineD3DIndexBuffer_SetPrivateData(This->wineD3DIndexBuffer, refguid, pData, SizeOfData, Flags); + + EnterCriticalSection(&d3d9_cs); + hr = IWineD3DIndexBuffer_SetPrivateData(This->wineD3DIndexBuffer, refguid, pData, SizeOfData, Flags); + LeaveCriticalSection(&d3d9_cs); + return hr; }
static HRESULT WINAPI IDirect3DIndexBuffer9Impl_GetPrivateData(LPDIRECT3DINDEXBUFFER9 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) { IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface; + HRESULT hr; TRACE("(%p) Relay\n", This); - return IWineD3DIndexBuffer_GetPrivateData(This->wineD3DIndexBuffer, refguid, pData, pSizeOfData); + + EnterCriticalSection(&d3d9_cs); + hr = IWineD3DIndexBuffer_GetPrivateData(This->wineD3DIndexBuffer, refguid, pData, pSizeOfData); + LeaveCriticalSection(&d3d9_cs); + return hr; }
static HRESULT WINAPI IDirect3DIndexBuffer9Impl_FreePrivateData(LPDIRECT3DINDEXBUFFER9 iface, REFGUID refguid) { IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface; + HRESULT hr; TRACE("(%p) Relay\n", This); - return IWineD3DIndexBuffer_FreePrivateData(This->wineD3DIndexBuffer, refguid); + + EnterCriticalSection(&d3d9_cs); + hr = IWineD3DIndexBuffer_FreePrivateData(This->wineD3DIndexBuffer, refguid); + LeaveCriticalSection(&d3d9_cs); + return hr; }
static DWORD WINAPI IDirect3DIndexBuffer9Impl_SetPriority(LPDIRECT3DINDEXBUFFER9 iface, DWORD PriorityNew) { IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface; + DWORD ret; TRACE("(%p) Relay\n", This); - return IWineD3DIndexBuffer_SetPriority(This->wineD3DIndexBuffer, PriorityNew); + + EnterCriticalSection(&d3d9_cs); + ret = IWineD3DIndexBuffer_SetPriority(This->wineD3DIndexBuffer, PriorityNew); + LeaveCriticalSection(&d3d9_cs); + return ret; }
static DWORD WINAPI IDirect3DIndexBuffer9Impl_GetPriority(LPDIRECT3DINDEXBUFFER9 iface) { IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface; + DWORD ret; TRACE("(%p) Relay\n", This); - return IWineD3DIndexBuffer_GetPriority(This->wineD3DIndexBuffer); + + EnterCriticalSection(&d3d9_cs); + ret = IWineD3DIndexBuffer_GetPriority(This->wineD3DIndexBuffer); + LeaveCriticalSection(&d3d9_cs); + return ret; }
static void WINAPI IDirect3DIndexBuffer9Impl_PreLoad(LPDIRECT3DINDEXBUFFER9 iface) { IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface; TRACE("(%p) Relay\n", This); + + EnterCriticalSection(&d3d9_cs); IWineD3DIndexBuffer_PreLoad(This->wineD3DIndexBuffer); + LeaveCriticalSection(&d3d9_cs); }
static D3DRESOURCETYPE WINAPI IDirect3DIndexBuffer9Impl_GetType(LPDIRECT3DINDEXBUFFER9 iface) { IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface; + D3DRESOURCETYPE ret; TRACE("(%p) Relay\n", This); - return IWineD3DIndexBuffer_GetType(This->wineD3DIndexBuffer); + + EnterCriticalSection(&d3d9_cs); + ret = IWineD3DIndexBuffer_GetType(This->wineD3DIndexBuffer); + LeaveCriticalSection(&d3d9_cs); + return ret; }
/* IDirect3DIndexBuffer9 Interface follow: */ static HRESULT WINAPI IDirect3DIndexBuffer9Impl_Lock(LPDIRECT3DINDEXBUFFER9 iface, UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) { IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface; + HRESULT hr; TRACE("(%p) Relay\n", This); - return IWineD3DIndexBuffer_Lock(This->wineD3DIndexBuffer, OffsetToLock, SizeToLock, (BYTE **)ppbData, Flags); + + EnterCriticalSection(&d3d9_cs); + hr = IWineD3DIndexBuffer_Lock(This->wineD3DIndexBuffer, OffsetToLock, SizeToLock, (BYTE **)ppbData, Flags); + LeaveCriticalSection(&d3d9_cs); + return hr; }
static HRESULT WINAPI IDirect3DIndexBuffer9Impl_Unlock(LPDIRECT3DINDEXBUFFER9 iface) { IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface; + HRESULT hr; TRACE("(%p) Relay\n", This); - return IWineD3DIndexBuffer_Unlock(This->wineD3DIndexBuffer); + + EnterCriticalSection(&d3d9_cs); + hr = IWineD3DIndexBuffer_Unlock(This->wineD3DIndexBuffer); + LeaveCriticalSection(&d3d9_cs); + return hr; }
static HRESULT WINAPI IDirect3DIndexBuffer9Impl_GetDesc(LPDIRECT3DINDEXBUFFER9 iface, D3DINDEXBUFFER_DESC *pDesc) { IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface; + HRESULT hr; TRACE("(%p) Relay\n", This); - return IWineD3DIndexBuffer_GetDesc(This->wineD3DIndexBuffer, (WINED3DINDEXBUFFER_DESC *) pDesc); + + EnterCriticalSection(&d3d9_cs); + hr = IWineD3DIndexBuffer_GetDesc(This->wineD3DIndexBuffer, (WINED3DINDEXBUFFER_DESC *) pDesc); + LeaveCriticalSection(&d3d9_cs); + return hr; }