Module: wine Branch: master Commit: 7856c1c26f1882d423dd0531133bb62f84382b4d URL: http://source.winehq.org/git/wine.git/?a=commit;h=7856c1c26f1882d423dd053113...
Author: Stefan Doesinger stefan@codeweavers.com Date: Thu May 28 18:41:50 2009 +0200
wined3d: Fix texm3x3pad.
The register number is already in the name we got from get_register_name, don't add it twice.
---
dlls/wined3d/arb_program_shader.c | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index c928174..e081774 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -1653,8 +1653,8 @@ static void pshader_hw_texm3x3pad(const struct wined3d_shader_instruction *ins) shader_arb_get_register_name(ins, &tmp_reg, dst_name, &is_color);
shader_arb_get_src_param(ins, &ins->src[0], 0, src0_name); - shader_addline(buffer, "DP3 %s%u.%c, fragment.texcoord[%u], %s;\n", - dst_name, tmp_reg.idx, 'x' + current_state->current_row, reg, src0_name); + shader_addline(buffer, "DP3 %s.%c, fragment.texcoord[%u], %s;\n", + dst_name, 'x' + current_state->current_row, reg, src0_name); current_state->texcoord_w[current_state->current_row++] = reg; }