Module: wine Branch: master Commit: 2327ae70aef79fb90ccb399caa2c5f5167bd02c1 URL: https://source.winehq.org/git/wine.git/?a=commit;h=2327ae70aef79fb90ccb399ca...
Author: Nikolay Sivov nsivov@codeweavers.com Date: Wed Sep 1 16:04:32 2021 +0300
d3d10/effect: Create shaders with stream output when declaration string is present.
Signed-off-by: Nikolay Sivov nsivov@codeweavers.com Signed-off-by: Matteo Bruni mbruni@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/d3d10/effect.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/d3d10/effect.c b/dlls/d3d10/effect.c index 48df10acff5..71468bd4d3c 100644 --- a/dlls/d3d10/effect.c +++ b/dlls/d3d10/effect.c @@ -774,7 +774,7 @@ static HRESULT parse_fx10_shader(const char *data, size_t data_size, DWORD offse break;
case D3D10_SVT_GEOMETRYSHADER: - if (v->type->flags & D3D10_EOT_FLAG_GS_SO) + if (v->u.shader.stream_output_declaration) { struct d3d10_effect_so_decl so_decl;