Module: vkd3d Branch: master Commit: 22fcdb761359068ad0e07d17fa65b165cf462b4b URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=22fcdb761359068ad0e07d17...
Author: Zebediah Figura zfigura@codeweavers.com Date: Mon Sep 28 22:41:08 2020 -0500
vkd3d-compiler: Add the dxbc-tpf target type.
Signed-off-by: Zebediah Figura zfigura@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
programs/vkd3d-compiler/main.c | 4 ++++ 1 file changed, 4 insertions(+)
diff --git a/programs/vkd3d-compiler/main.c b/programs/vkd3d-compiler/main.c index a5aff57..dd2ce93 100644 --- a/programs/vkd3d-compiler/main.c +++ b/programs/vkd3d-compiler/main.c @@ -84,6 +84,10 @@ target_type_info[] = {VKD3D_SHADER_TARGET_D3D_ASM, "d3d-asm", "A shader in Direct3D assembly form.\n", false}, + {VKD3D_SHADER_TARGET_DXBC_TPF, + "dxbc-tpf", "A 'Tokenized Program Format' shader embedded in a DXBC container.\n" + " This is the format used for Direct3D shader model 4 and 5 shaders.\n", + true}, };
static bool read_shader(struct vkd3d_shader_code *shader, FILE *f)