Module: wine Branch: master Commit: 5daf5e80fbb2ce5043163f46fdaaf831d340850a URL: http://source.winehq.org/git/wine.git/?a=commit;h=5daf5e80fbb2ce5043163f46fd...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Fri Sep 6 09:57:42 2013 +0200
d3dcompiler: Avoid LPVOID.
---
dlls/d3dcompiler_43/d3dcompiler_43_main.c | 2 +- dlls/d3dcompiler_43/reflection.c | 2 +- dlls/d3dcompiler_43/tests/asm.c | 2 +- include/d3d11shader.h | 4 ++-- 4 files changed, 5 insertions(+), 5 deletions(-)
diff --git a/dlls/d3dcompiler_43/d3dcompiler_43_main.c b/dlls/d3dcompiler_43/d3dcompiler_43_main.c index 0c66471..929cec0 100644 --- a/dlls/d3dcompiler_43/d3dcompiler_43_main.c +++ b/dlls/d3dcompiler_43/d3dcompiler_43_main.c @@ -28,7 +28,7 @@
#include "d3dcompiler_private.h"
-BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved) +BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, void *reserved) { switch (reason) { diff --git a/dlls/d3dcompiler_43/reflection.c b/dlls/d3dcompiler_43/reflection.c index 77e7ac3..97d4148 100644 --- a/dlls/d3dcompiler_43/reflection.c +++ b/dlls/d3dcompiler_43/reflection.c @@ -72,7 +72,7 @@ struct d3dcompiler_shader_reflection_variable UINT start_offset; UINT size; UINT flags; - LPVOID default_value; + void *default_value; };
struct d3dcompiler_shader_reflection_constant_buffer diff --git a/dlls/d3dcompiler_43/tests/asm.c b/dlls/d3dcompiler_43/tests/asm.c index cb1453f..331b864 100644 --- a/dlls/d3dcompiler_43/tests/asm.c +++ b/dlls/d3dcompiler_43/tests/asm.c @@ -1486,7 +1486,7 @@ static HRESULT WINAPI testD3DInclude_open(ID3DInclude *iface, D3D_INCLUDE_TYPE i
static HRESULT WINAPI testD3DInclude_close(ID3DInclude *iface, const void *data) { - HeapFree(GetProcessHeap(), 0, (LPVOID)data); + HeapFree(GetProcessHeap(), 0, (void *)data); return S_OK; }
diff --git a/include/d3d11shader.h b/include/d3d11shader.h index ea271f6..9ee78a8 100644 --- a/include/d3d11shader.h +++ b/include/d3d11shader.h @@ -80,7 +80,7 @@ typedef struct _D3D11_SHADER_VARIABLE_DESC UINT StartOffset; UINT Size; UINT uFlags; - LPVOID DefaultValue; + void *DefaultValue; UINT StartTexture; UINT TextureSize; UINT StartSampler; @@ -180,7 +180,7 @@ DEFINE_GUID(IID_ID3D11ShaderReflection, 0x0a233719, 0x3960, 0x4578, 0x9d, 0x7c, DECLARE_INTERFACE_(ID3D11ShaderReflection, IUnknown) { /* IUnknown methods */ - STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID *object) PURE; + STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE; STDMETHOD_(ULONG, AddRef)(THIS) PURE; STDMETHOD_(ULONG, Release)(THIS) PURE; /* ID3D11ShaderReflection methods */