Module: wine Branch: master Commit: 3412b41924cc73e5ae7c693d90f7b474fe33544a URL: http://source.winehq.org/git/wine.git/?a=commit;h=3412b41924cc73e5ae7c693d90...
Author: Jörg Höhle hoehle@users.sourceforge.net Date: Wed Nov 3 20:04:32 2010 +0100
mciavi: MCI_OPEN @NNNN should use an open AVIFile/Stream handle.
---
dlls/mciavi32/mciavi.c | 12 ++++++++++-- 1 files changed, 10 insertions(+), 2 deletions(-)
diff --git a/dlls/mciavi32/mciavi.c b/dlls/mciavi32/mciavi.c index 731083e..c78ddc0 100644 --- a/dlls/mciavi32/mciavi.c +++ b/dlls/mciavi32/mciavi.c @@ -26,11 +26,13 @@ * - synchronization between audio and video (especially for interleaved * files) * - robustness when reading file can be enhanced - * - better move the AVI handling part to avifile DLL and make use of it + * - reimplement the AVI handling part with avifile DLL because + * "open @1122334 type avivideo alias a" expects an AVIFile/Stream + * and MCI_DGV_SET|STATUS_SPEED maps to Rate/Scale * - some files appear to have more than one audio stream (we only play the * first one) * - some files contain an index of audio/video frame. Better use it, - * instead of rebuilding it + * instead of rebuilding it (AVIFile does that already) * - stopping while playing a file with sound blocks until all buffered * audio is played... still should be stopped ASAP */ @@ -256,6 +258,12 @@ static DWORD MCIAVI_mciOpen(UINT wDevID, DWORD dwFlags, wma->lpFileName = HeapAlloc(GetProcessHeap(), 0, (strlenW(lpOpenParms->lpstrElementName) + 1) * sizeof(WCHAR)); strcpyW(wma->lpFileName, lpOpenParms->lpstrElementName);
+ if (lpOpenParms->lpstrElementName[0] == '@') { + /* The file name @11223344 encodes an AVIFile handle in decimal notation + * in Win3.1 and w2k/NT, but this feature is absent in win95 (KB140750). + * wma->hFile = LongToHandle(strtolW(lpOpenParms->lpstrElementName+1, NULL, 10)); */ + FIXME("Using AVIFile/Stream %s NIY\n", debugstr_w(lpOpenParms->lpstrElementName)); + } wma->hFile = mmioOpenW(lpOpenParms->lpstrElementName, NULL, MMIO_ALLOCBUF | MMIO_DENYWRITE | MMIO_READ);