ChangeSet ID: 8113 CVSROOT: /home/winehq/opt/cvs-commit Module name: wine Changes by: julliard@wine.codeweavers.com 2003/05/10 22:35:27
Modified files: dlls/d3d8 : volumetexture.c volume.c vertexbuffer.c swapchain.c surface.c stateblock.c resource.c indexbuffer.c directx.c device.c d3d8_private.h
Log message: Raphael Junqueira fenix@club-internet.fr - minor COM fixes (fixes some crashes on stupid games) - minor indentation changes - fix SELECTARG2 behavior (with help from Lionel Ulmer) - surface locking/unlocking (only rendering and textures surfaces supported now) - beginning of Target/Front surface support - try to get D3DTOP_SELECTARG_* working - implemented D3DTOP_SUBTRACT: currently only if OpenGL1.3 is used, we have to use GL_SUBTRACT_ARB for other versions
Patch: http://cvs.winehq.com/patch.py?root=/home/winehq/opt/cvs-commit&id=8113
Old revision New revision Changes Path 1.5 1.6 +1 -1 wine/dlls/d3d8/volumetexture.c 1.4 1.5 +3 -7 wine/dlls/d3d8/volume.c 1.3 1.4 +7 -6 wine/dlls/d3d8/vertexbuffer.c 1.3 1.4 +5 -2 wine/dlls/d3d8/swapchain.c 1.6 1.7 +210 -21 wine/dlls/d3d8/surface.c 1.2 1.3 +27 -28 wine/dlls/d3d8/stateblock.c 1.3 1.4 +1 -0 wine/dlls/d3d8/resource.c 1.5 1.6 +1 -0 wine/dlls/d3d8/indexbuffer.c 1.28 1.29 +16 -8 wine/dlls/d3d8/directx.c 1.47 1.48 +386 -149 wine/dlls/d3d8/device.c 1.23 1.24 +5 -3 wine/dlls/d3d8/d3d8_private.h