Module: vkd3d Branch: master Commit: d11510f02e3ec2ee7afbb07b386592b0a4d27a30 URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=d11510f02e3ec2ee7afbb07b...
Author: Conor McCarthy cmccarthy@codeweavers.com Date: Fri Jul 23 15:32:21 2021 +1000
vkd3d-shader: Emit negation modifier for double-precision float registers.
Signed-off-by: Conor McCarthy cmccarthy@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
libs/vkd3d-shader/spirv.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index 33e664c..511f0c3 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -3393,7 +3393,7 @@ static uint32_t vkd3d_dxbc_compiler_emit_neg(struct vkd3d_dxbc_compiler *compile uint32_t type_id;
type_id = vkd3d_dxbc_compiler_get_type_id_for_reg(compiler, reg, write_mask); - if (reg->data_type == VKD3D_DATA_FLOAT) + if (reg->data_type == VKD3D_DATA_FLOAT || reg->data_type == VKD3D_DATA_DOUBLE) return vkd3d_spirv_build_op_fnegate(builder, type_id, val_id); else if (reg->data_type == VKD3D_DATA_INT) return vkd3d_spirv_build_op_snegate(builder, type_id, val_id);