Module: wine Branch: master Commit: 2d8a1034fa8e90b45cc40987975306edd812a1c9 URL: http://source.winehq.org/git/wine.git/?a=commit;h=2d8a1034fa8e90b45cc4098797...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Sun Mar 6 20:59:47 2016 +0100
wined3d: Get resource info from the rendertarget view in device_clear_render_targets().
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/device.c | 17 ++++++++++------- 1 file changed, 10 insertions(+), 7 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index a724659..2305b2c 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -320,13 +320,15 @@ void device_clear_render_targets(struct wined3d_device *device, UINT rt_count, c * checking all this if the dest surface is in the drawable anyway. */ for (i = 0; i < rt_count; ++i) { - struct wined3d_surface *rt = wined3d_rendertarget_view_get_surface(fb->render_targets[i]); - if (rt && rt->resource.format->id != WINED3DFMT_NULL) + struct wined3d_rendertarget_view *rtv = fb->render_targets[i]; + struct wined3d_surface *rt = wined3d_rendertarget_view_get_surface(rtv); + + if (rt && rtv->format->id != WINED3DFMT_NULL) { if (flags & WINED3DCLEAR_TARGET && !is_full_clear(target, draw_rect, clear_rect)) - surface_load_location(rt, context, rt->container->resource.draw_binding); + surface_load_location(rt, context, rtv->resource->draw_binding); else - wined3d_surface_prepare(rt, context, rt->container->resource.draw_binding); + wined3d_surface_prepare(rt, context, rtv->resource->draw_binding); } }
@@ -394,12 +396,13 @@ void device_clear_render_targets(struct wined3d_device *device, UINT rt_count, c { for (i = 0; i < rt_count; ++i) { - struct wined3d_surface *rt = wined3d_rendertarget_view_get_surface(fb->render_targets[i]); + struct wined3d_rendertarget_view *rtv = fb->render_targets[i]; + struct wined3d_surface *rt = wined3d_rendertarget_view_get_surface(rtv);
if (rt) { - surface_validate_location(rt, rt->container->resource.draw_binding); - surface_invalidate_location(rt, ~rt->container->resource.draw_binding); + surface_validate_location(rt, rtv->resource->draw_binding); + surface_invalidate_location(rt, ~rtv->resource->draw_binding); } }