Module: wine Branch: master Commit: 3f3284749441d3e9db84e43204673e67d8edeef1 URL: http://source.winehq.org/git/wine.git/?a=commit;h=3f3284749441d3e9db84e43204...
Author: Stefan Dösinger stefan@codeweavers.com Date: Wed Nov 28 12:13:08 2007 +0100
wined3d: Do not try to disable unsupported texture units.
---
dlls/wined3d/state.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c index ce1453d..1e61e1a 100644 --- a/dlls/wined3d/state.c +++ b/dlls/wined3d/state.c @@ -2353,7 +2353,7 @@ static void sampler(DWORD state, IWineD3DStateBlockImpl *stateblock, WineD3DCont state_alpha(WINED3DRS_COLORKEYENABLE, stateblock, context); } } - } else if(sampler < GL_LIMITS(texture_stages)) { + } else if(mapped_stage < GL_LIMITS(textures)) { if(sampler < stateblock->lowest_disabled_stage) { /* TODO: What should I do with pixel shaders here ??? */ if(!isStateDirty(context, STATE_TEXTURESTAGE(sampler, WINED3DTSS_COLOROP))) {