Module: wine Branch: master Commit: 3d97055be74c7720513fc6ae8672a7271f74e9b8 URL: http://source.winehq.org/git/wine.git/?a=commit;h=3d97055be74c7720513fc6ae86...
Author: Stefan Dösinger stefan@codeweavers.com Date: Fri Jan 16 15:09:50 2009 +0100
wined3d: Get rid of is_compiled in the pixel shader.
---
dlls/wined3d/pixelshader.c | 2 -- 1 files changed, 0 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/pixelshader.c b/dlls/wined3d/pixelshader.c index 9dcf37f..daea9df 100644 --- a/dlls/wined3d/pixelshader.c +++ b/dlls/wined3d/pixelshader.c @@ -439,8 +439,6 @@ static GLuint pixelshader_compile(IWineD3DPixelShaderImpl *This, const struct ps retval = device->shader_backend->shader_generate_pshader((IWineD3DPixelShader *)This, &buffer, args); shader_buffer_free(&buffer);
- This->baseShader.is_compiled = TRUE; - return retval; }