Henri Verbeet pushed to branch master at wine / vkd3d
Commits: b60995b1 by Henri Verbeet at 2024-12-19T21:17:05+01:00 tests/shader_runner: Do not use skip() for shader model requirements.
Like we did before commit 067e6deee4aba447c6627ce02b58c6bdcd90470e. These skips aren't all that interesting; it's entirely intentional that e.g. a 2.0-3.0 run wouldn't run 4.0 shaders.
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1 changed file:
- tests/shader_runner.c
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/b60995b106724581ed33d3ea327e7d...