Module: wine Branch: stable Commit: 5d756e2020773688743b9e1cf608134553d64e54 URL: https://source.winehq.org/git/wine.git/?a=commit;h=5d756e2020773688743b9e1cf...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Sun Aug 5 03:05:45 2018 +0430
d3d10: Handle D3D10_DRIVER_TYPE_WARP in D3D10CreateDevice().
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org (cherry picked from commit f6484434cb68cfb497464f9df28a3e1d0c4f8ca3) Signed-off-by: Michael Stefaniuc mstefani@winehq.org
---
dlls/d3d10/d3d10_main.c | 2 ++ 1 file changed, 2 insertions(+)
diff --git a/dlls/d3d10/d3d10_main.c b/dlls/d3d10/d3d10_main.c index 52585f0..480e17e 100644 --- a/dlls/d3d10/d3d10_main.c +++ b/dlls/d3d10/d3d10_main.c @@ -63,6 +63,8 @@ HRESULT WINAPI D3D10CreateDevice(IDXGIAdapter *adapter, D3D10_DRIVER_TYPE driver
switch (driver_type) { + case D3D10_DRIVER_TYPE_WARP: + FIXME("WARP driver not implemented, falling back to hardware.\n"); case D3D10_DRIVER_TYPE_HARDWARE: { hr = IDXGIFactory_EnumAdapters(factory, 0, &adapter);