Module: wine Branch: master Commit: a6a0f7ba8ef6f3f383880b7a060e7ac20e354da8 URL: https://source.winehq.org/git/wine.git/?a=commit;h=a6a0f7ba8ef6f3f383880b7a0...
Author: Chip Davis cdavis@codeweavers.com Date: Thu May 21 00:12:43 2020 +0430
d3d11: Implement d3d10_device_Flush().
Signed-off-by: Chip Davis cdavis@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/d3d11/device.c | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-)
diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c index 2092901bd4..aaeb98a205 100644 --- a/dlls/d3d11/device.c +++ b/dlls/d3d11/device.c @@ -5252,7 +5252,13 @@ static void STDMETHODCALLTYPE d3d10_device_ClearState(ID3D10Device1 *iface)
static void STDMETHODCALLTYPE d3d10_device_Flush(ID3D10Device1 *iface) { - FIXME("iface %p stub!\n", iface); + struct d3d_device *device = impl_from_ID3D10Device(iface); + + TRACE("iface %p.\n", iface); + + wined3d_mutex_lock(); + wined3d_device_flush(device->wined3d_device); + wined3d_mutex_unlock(); }
static HRESULT STDMETHODCALLTYPE d3d10_device_CreateBuffer(ID3D10Device1 *iface,